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3D-Framework

Basic 3D Framework Win32 application written in C++ and using only GDI calls

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Installation

This framework has been written by using Visual Studio IDE. There are two features (Workloads) which have to be installed; otherwise, the project will not compile. The steps below show how to install them.

  • On the Visual Studio menu bar, choose Tools > Get Tools and Features > Workloads
  • Select the Desktop development with C++ and at the right side in installation details select a checkbox Windows SDK latest version.
  • Also, select the Game development with C++, and click on Modify (bottom right) to install these features

Lastly, the project must be configured to use the correct version of Windows SDK.

  • In Solution Explorer, right click on Rasteriser and chose Properties
  • Then in Configuration Properties > General, select Windows SDK Version to be the latest one and click on OK to confirm changes

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Basic 3D Framework Win32 application

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