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# write your code here | ||
from __future__ import annotations | ||
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class Animal: | ||
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def __init__(self, name: str, appetite: int, | ||
is_hungry: bool = True) -> None: | ||
self.name = name | ||
self.appetite = appetite | ||
self.is_hungry = is_hungry | ||
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def print_name(self) -> None: | ||
print(f"Hello, I'm {self.name}") | ||
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def feed(self) -> Animal | int: | ||
if self.is_hungry: | ||
print(f"Eating {self.appetite} food points...") | ||
self.is_hungry = not self.is_hungry | ||
return self.appetite | ||
else: | ||
return 0 | ||
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class Cat(Animal): | ||
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def __init__(self, name: str, is_hungry: bool = True) -> None: | ||
super().__init__(name=name, appetite=3, is_hungry=is_hungry) | ||
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@staticmethod | ||
def catch_mouse() -> None: | ||
print("The hunt began!") | ||
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class Dog(Animal): | ||
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def __init__(self, name: str, is_hungry: bool = True) -> None: | ||
super().__init__(name=name, appetite=7, is_hungry=is_hungry) | ||
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@staticmethod | ||
def bring_slippers(): | ||
print("The slippers delivered!") | ||
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def feed_animals(the_list: list) -> int: | ||
return sum(animal.feed() for animal in the_list if animal.is_hungry) |