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fix: events being triggered if there's no change by using hash / eq #216

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Vondyy
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@Vondyy Vondyy commented Dec 16, 2023

ive tested it, without this .troop_change and hero_change gets triggered randomly even if there's no change.

@Vondyy Vondyy changed the title fix: events being triggered if there's no change by ushing hash / eq fix: events being triggered if there's no change by using hash / eq Dec 18, 2023
@lukasthaler
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Will be fixed in #214

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