CIS565 GPU Programming Final Project : Interactive terrain modeling using hydraulic erosion
This is an OpenGL implementation of hydraulic erosion simulation on terrains (heightfields).
More details can be found in finalResults/ directory. Please take a look at the final Report and presentation.
ALPHA DEMO: http://www.youtube.com/watch?v=wdyU-djh2n0
FINAL VIDEO: http://www.youtube.com/watch?v=iPPxxh8R2PU
[1]http://http.developer.nvidia.com/GPUGems/gpugems_ch21.html
[2]Fast Hydraulic Erosion Simulation and Visualization on GPU, by Xing Mei et al
[3]Dynamic simulation of splashing fluids, by James O Brien et al
[5]http://codeflow.org/entries/2011/nov/10/webgl-gpu-landscaping-and-erosion/