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Understanding Core Behavior

Matheus Clemente edited this page Mar 16, 2024 · 5 revisions

This section instends to covers features that are default behavior of Foundry VTT to avoid misunderstandings about how the module works.

Actor Permissions

Actor Permissions Levels

Excerpt from the Foundry article for Actors

Each Actor can have permissions configured at an individual User level. Actor permissions control which User or Users may see or edit that Actor, or impersonate its Token. To modify the permissions configured for an Actor, right-click on the Actor entry in the sidebar and select the Permissions option.

A single permission level may be assigned to all users at once, or individually user-by-user. A permission given to a specific User will override the level of permission given to all Users.

  • None. The User is not able to see the Actor in the sidebar, open its sheet, or control its Token. This is the default permission level.
  • Limited. The User is able to see the Actor entry in the sidebar, and observe limited (but not full) details regarding that Actor. Users with limited permission cannot control the Actor's token.
  • Observer. The User is able to see the Actor's entry in the sidebar directory and open its character sheet. The User is also able to see through the Token's perspective on the active Scene, but not control that Token.
  • Owner. The User has full control over the actor and can open and edit their Actor sheet as well as control and see from the perspective of their Token.

Actor Selection

If a user has an assigned actor, they will:

  • Read messages as the assigned actor if no canvas is present or no owned token is selected.
  • Write messages as the assigned actor if its token is present.
  • Write messages as themselves if no owned token is present.

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Actor Ownership

​If a user has Owner or Observer ownership of an actor, they will:

  • Read and write messages as the actor if its token is selected.

That means, beware of granting Owner/Observer ownership of party-friendly NPCs with known languages the players aren't meant to understand.

Tip

If it's unavoidable to have an observed actor on the map, consider adding the players' selected actors to the map on a square walled off by ethereal walls, but set their tokens to hidden, so they won't be able to interact with their token.

Caveat: the "Enable Chat Bubbles" and "Pan to Token Speaker" settings will work even if the token is hidden.

This also works for owned tokens, but the behavior for actor ownership remains. They will have to deselect the token to talk as their selected character again.

Default Polyglot Behavior

By default, Polyglot only scrambles:

  • Out of Character messages sent by the GM.
  • In Character messages sent by the players.

Both of these can be changed under the Scramble OOC Chat Messages setting.

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