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Optimize ImageLayer "repeat" modes #603

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parasyte opened this issue Nov 5, 2014 · 0 comments
Closed

Optimize ImageLayer "repeat" modes #603

parasyte opened this issue Nov 5, 2014 · 0 comments
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parasyte commented Nov 5, 2014

@parasyte parasyte added this to the 2.1.0 milestone Nov 5, 2014
parasyte referenced this issue Jan 18, 2015
- This shows a potential optimization path; melonJS should only use known regions, so we can remove this safety net code!
- Requires Texture [atlas] support for TMX tilesets and bitmap fonts, at the very least
@parasyte parasyte modified the milestones: 2.2.0, 2.1.0 Feb 7, 2015
parasyte added a commit that referenced this issue Jul 4, 2015
… the viewport boundary

- TODO: Add repeat modes [#603]
parasyte added a commit that referenced this issue Jul 12, 2015
- Added `me.video.renderer.createPattern()` and `me.video.renderer.drawPattern()`
- Added `repeat` meta info to `me.video.renderer.Texture`
- Changed platformer background gradient image size to power-of-two for WebGL compatibility
- Closes #603 and #632
@parasyte parasyte modified the milestones: 2.2.0, 3.0.0 Jul 26, 2015
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