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Releases: melonjs/spine-plugin

v1.5.0

23 Sep 07:11
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  • fix the addAnimation() method not returning the corresponding set TrackEntry
  • fix the base renderable flip[X/Y] method when used/applied to the Spine renderable
  • add a isCurrentAnimation() method that returns true if the given name is corresponding to the current track current animation
  • expose the currentTrack property to access the corresponding current animation track entry
  • clarify in the readme that the current plugin support both the 4.1 and 4.2-beta Spine runtime versions
  • the spine-plugin now requires to be properly registered using me.plugin.register(SpinePlugin);
  • the spine-plugin now requires melonJS v15.12.0 or higher
  • add check for minimum melonJS version when the plugin is registered
  • restructure code to adhere to the updated plugin API and get a proper reference to the melonjs renderer instance

v1.4.0

05 Sep 01:35
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  • add support for loading spine assets through the melonJS preloader (see README)
  • add inline documentation for the Spine class, properties and methods
  • console now display both the plugin and spine runtime versions

v1.3.0

28 Aug 10:03
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  • add support for Mesh Attachement
  • added more examples under the test folder and separated them into individual files
  • add a fullscreen option to examples (pressing the "F" key toggles fullscreen mode)

v1.2.1

23 Aug 06:52
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  • code refactoring and optimization to prepare for future feature additions
  • fix URLs in the package.json file

v1.2.0

22 Aug 01:23
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  • add support for clipping (coin example is now rendered properly)

v1.1.0

20 Aug 01:16
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  • add some basic debug rendering
  • optimize code (remove unneeded logic)

v1.0.0

16 Aug 06:30
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initial release