A voxel game that visually copies Minecraft.
Executable must be in the same folder as the resources folder.
Note: animation player is disabled by default, so you need to press R to enable it to get past the loading screen. xd.
- Walking:
WASD - Jumping:
Space - Running:
Shift + W(does not work withS!) - Toggle mouse capture:
TAB - [Debugging] Restart all animations (including finished):
R - [Debugging] Toggle debug overlay:
O - [Debugging] Toggle wireframes:
T - [Debugging] Toggle time (day/night):
N - [Debugging] Toggle chunk borders:
B - [Debugging] Save texture atlas (with mipmaps):
L [Debugging] Select a block under the player for debugging:Ctrl + F
The Minimum Supported Rust Version is currently nightly.
Dual-licensed to be compatible with the Rust project.
Everything (including textures) is licensed under the Apache License, Version 2.0 or the MIT license, at your option. This project may not be copied, modified, or distributed except according to those terms.





