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Merge pull request #705 from Vrixyz/602-cardinality-not-showing
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wip: class diagram  cardinality display
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knsv authored Jun 9, 2019
2 parents 50899b8 + ad1763a commit fe913ec
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Showing 2 changed files with 54 additions and 19 deletions.
8 changes: 4 additions & 4 deletions dist/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -350,11 +350,11 @@
<div class="mermaid">
classDiagram
Class01 <|-- AveryLongClass : Cool
Class03 *-- Class04
Class05 o-- Class06
Class03 "0" *-- "0..n" Class04
Class05 "1" o-- "many" Class06
Class07 .. Class08
Class09 --> C2 : Where am i?
Class09 --* C3
Class09 "many" --> "1" C2 : Where am i?
Class09 "0" --* "1..n" C3
Class09 --|> Class07
Class07 : equals()
Class07 : Object[] elementData
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65 changes: 50 additions & 15 deletions src/diagrams/class/classRenderer.js
Original file line number Diff line number Diff line change
Expand Up @@ -164,20 +164,7 @@ const drawEdge = function (elem, path, relation) {
svgPath.attr('marker-end', 'url(' + url + '#' + getRelationType(relation.relation.type2) + 'End' + ')')
}

let x, y
const l = path.points.length
if ((l % 2) !== 0) {
const p1 = path.points[Math.floor(l / 2)]
const p2 = path.points[Math.ceil(l / 2)]
x = (p1.x + p2.x) / 2
y = (p1.y + p2.y) / 2
} else {
const p = path.points[Math.floor(l / 2)]
x = p.x
y = p.y
}

if (typeof relation.title !== 'undefined') {
const writeLabel = function (x, y, title) {
const g = elem.append('g')
.attr('class', 'classLabel')
const label = g.append('text')
Expand All @@ -186,7 +173,7 @@ const drawEdge = function (elem, path, relation) {
.attr('y', y)
.attr('fill', 'red')
.attr('text-anchor', 'middle')
.text(relation.title)
.text(title)

window.label = label
const bounds = label.node().getBBox()
Expand All @@ -199,6 +186,54 @@ const drawEdge = function (elem, path, relation) {
.attr('height', bounds.height + conf.padding)
}

const l = path.points.length
// title
if (typeof relation.title !== 'undefined') {
let x, y
if ((l % 2) !== 0) {
const p1 = path.points[Math.floor(l / 2)]
const p2 = path.points[Math.ceil(l / 2)]
x = (p1.x + p2.x) / 2
y = (p1.y + p2.y) / 2
} else {
const p = path.points[Math.floor(l / 2)]
x = p.x
y = p.y
}

writeLabel(x, y, relation.title)
}

const normalize = function (point, scale) {
var norm = Math.sqrt(point.x * point.x + point.y * point.y)
if (norm !== 0) { // as3 return 0,0 for a point of zero length
point.x = scale * point.x / norm
point.y = scale * point.y / norm
}
return point
}
// Relation title 1
if (relation.relationTitle1 !== 'none') {
const p = path.points[0]
const nextPoint = path.points[1]

let direction = {x: nextPoint.x - p.x, y: nextPoint.y - p.y}
normalize(direction, 10)
const offsettedPoint = {x: p.x + direction.x, y: p.y + direction.y}

writeLabel(offsettedPoint.x, offsettedPoint.y, relation.relationTitle1)
}
// Relation title 2
if (relation.relationTitle2 !== 'none') {
const p = path.points[l - 1]
const previousPoint = path.points[l - 2]

let direction = {x: previousPoint.x - p.x, y: previousPoint.y - p.y}
normalize(direction, 10)
const offsettedPoint = {x: p.x + direction.x, y: p.y + direction.y}

writeLabel(offsettedPoint.x, offsettedPoint.y, relation.relationTitle2)
}
edgeCount++
}

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