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# Sessions WG meeting | ||
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Date: 2017-02-21 | ||
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### Invited: | ||
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* Alexey Orlenko <eaglexrlnk@gmail.com> | ||
([@aqrln](https://github.com/aqrln)) from server team | ||
* Mykola Bilochub <nbelochub@gmail.com> | ||
([@belochub](https://github.com/belochub)) from server team | ||
* Denys Otrishko <shishugi@gmail.com> | ||
([@lundibundi](https://github.com/lundibundi)) from Android team | ||
* Andrew Vysotskyi <firemaaaan@gmail.com> | ||
([@Gagnant](https://github.com/Gagnant)) from iOS team | ||
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### Present: | ||
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* Alexey Orlenko <eaglexrlnk@gmail.com> | ||
([@aqrln](https://github.com/aqrln)) from server team | ||
* Mykola Bilochub <nbelochub@gmail.com> | ||
([@belochub](https://github.com/belochub)) from server team | ||
* Denys Otrishko <shishugi@gmail.com> | ||
([@lundibundi](https://github.com/lundibundi)) from Android team | ||
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### Agenda: | ||
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* General way of reconnection to existing sessions; | ||
* Session restoration mechanisms architecture; | ||
* The problems with reconnection mobile developers encountered in our last | ||
project and proper ways to solve them; | ||
* Handshake packet formats (for request and response) that will be used to | ||
implement reconnection to existing sessions. | ||
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### Conclusions: | ||
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* To make packet numbers unique for every session, not connection like it was before; | ||
* To send total count of packets sent and received by each side during the session | ||
in handshake packet, like this: | ||
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```javascript | ||
{ handshake: [0, 'appName'], session: ['sessionId', sent_count, received_count] } | ||
``` | ||
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and answer | ||
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```javascript | ||
{ handshake: [0], ok: [sent_count, received_count] } | ||
``` | ||
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### Post-discussion additions: | ||
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1. Even though packet IDs are incremented throughout the session, not the | ||
connection, handshake packets are always 0 since we don't know which packet | ||
IDs to use until a handshake has been performed. After that, the order | ||
continues as it should have been if there hadn't been reconnection, with an | ||
extra handshake being transparent. | ||
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2. The standard `ERR_AUTH_FAILED` error will be used for any handshake | ||
authentication strategy, regardless of it being `login`, `session` or | ||
anything we may probably add later. What it means for session restoration | ||
handshakes is that if session ID is invalid, the server responds with | ||
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```javascript | ||
{ handshake: [0], error: [11] } | ||
``` |