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  1. DigitalLife DigitalLife Public

    Combination of the previous projects into one app which serves cube map frames over syphon

    C++

  2. half-edge-mesh-rs half-edge-mesh-rs Public

    A half-edge mesh data structure implemented in Rust

    Rust 15 1

  3. attractor_renderer attractor_renderer Public

    Processing sketch to render attractors

    Processing 2

  4. buildmesh buildmesh Public

    A little experiment in writing a mesh builder. No idea what this'll turn into, or even if I'll keep working on it...

    C++ 1

  5. types-pex-context types-pex-context Public

    TypeScript types for pex: https://github.com/pex-gl/pex-context

    5

  6. dotfiles dotfiles Public

    ce sont mes .dot .files / hier sind meine .dot .files / these are my .dot .files

    Shell