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Right now there is a msr::airlib::EarthUtils::GeodeticToNedFast for converting GeoPoints to NED coordinates, but the algorithm implemented is a approximate that can result in errors of up to 10km. There is a corresponding method for converting the opposite way, msr::airlib::EarthUtils::nedToGeodeticFast, that has a non-fast version, but we don't yet have a non-fast version of msr::airlib::EarthUtils::GeodeticToNedFast.
Smaller Details:
Nature of Request:
Addition
Why would this feature be useful?
This would remove any possible error in the WorldSimApi::testLineOfSightBetweenPoints API
The text was updated successfully, but these errors were encountered:
There's a file GeodeticConverter.hpp, it was discussed a bit in #3364 (comment) and later as well. I'll try to bring in the changes I made and see if this turns out to be useful, currently it's unused
Ah I forgot about that file, I've updated calls to msr::airlib::EarthUtils::GeodeticToNedFast with calls to msr::airlib::GeodeticConverter::geodetic2Ned in #3810
What feature are you suggesting?
Overview:
Right now there is a msr::airlib::EarthUtils::GeodeticToNedFast for converting GeoPoints to NED coordinates, but the algorithm implemented is a approximate that can result in errors of up to 10km. There is a corresponding method for converting the opposite way, msr::airlib::EarthUtils::nedToGeodeticFast, that has a non-fast version, but we don't yet have a non-fast version of msr::airlib::EarthUtils::GeodeticToNedFast.
Smaller Details:
Nature of Request:
Why would this feature be useful?
This would remove any possible error in the WorldSimApi::testLineOfSightBetweenPoints API
The text was updated successfully, but these errors were encountered: