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I was trying to update a non-trivial project (x_input gamepad library) to use this generator. The methods were generating properly, but I found that many of my existing data structs had custom members. It would be nice to have a way to extend the capabilities of auto-generated structs. I think adding the partial modifier could be an easy fix, but I'm not sure if that would cause any issues for marshaled objects
The text was updated successfully, but these errors were encountered:
I've been using a different code generator for a few years (not based on analyzers), but we did exactly this and it's been very helpful to add a bit of extra functionality without having to change what is used to drive the generated code. So I could definitely see this being useful.
I was trying to update a non-trivial project (x_input gamepad library) to use this generator. The methods were generating properly, but I found that many of my existing data structs had custom members. It would be nice to have a way to extend the capabilities of auto-generated structs. I think adding the partial modifier could be an easy fix, but I'm not sure if that would cause any issues for marshaled objects
The text was updated successfully, but these errors were encountered: