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Regarding obj textures #186

@eeshashetty

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@eeshashetty

Hi, the code works perfectly well and I'm getting really accurate outputs!

My issue is with the .mat file and the texture file.

  1. How do I use face_color, face_texture, tri, etc on the 3D obj?
  2. The 3D obj renders with the texture on Meshlab but on blender only the mesh. Why is it so?
  3. Is there a way to extract the texture separately as a png file from the obj? Either from meshlab/blender or a python package?

Thanks!

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