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Releases: microsoft/DirectX-SDK-Samples

November 2024

20 Nov 09:43
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  • Converted all samples to use VS 2019 instead of VS 2008 or VS 2010
  • C++11 modernization for some Direct3D 11 samples using GitHub releases of DXUT
  • C++11 modernization and porting some samples to Effects for Direct3D 11 using GitHub release of FX11
  • Update Collision sample to use DirectXMath instead of XNAMath
  • Removed use of legacy DirectX SDK and instead uses Windows SDK and the Microsoft.DXSDK.D3DX NuGet package
  • Removed XACT samples
  • Added legacy DirectSound samples

This release is content from the original legacy DirectX SDK, plus cleanup work done over the years in directx-sdk-samples and directx-sdk-legacy-samples.

DirectX SDK (June 2010)

20 Nov 04:42
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This is a snap of the original sample as shipped in the legacy DirectX SDK (June 2010). This is here for use only as a base-line as it still requires the legacy DirectX SDK installed to build.

This release is only here for reference. Use of this release is not recommended.