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February 7, 2019
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walbourn committed Feb 7, 2019
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_2015.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2015 Update 3 or Visual Studio 2017 and supports Windows 7 / DirectX 11.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization.</description>
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 7, 2019 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXMesh/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_win10.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2015 Update 3 or Visual Studio 2017 and supports Windows 10 including both DirectX 11 and DirectX 12.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization.</description>
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 7, 2019 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXMesh/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_uwp.nuspec
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<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2015 Update 3 or Visual Studio 2017.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization.</description>
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 7, 2019 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXMesh/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
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6 changes: 5 additions & 1 deletion ReadMe.txt
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Expand Up @@ -3,7 +3,7 @@ DIRECTX MESH LIBRARY (DirectXMesh)

Copyright (c) Microsoft Corporation. All rights reserved.

November 16, 2018
February 7, 2019

This package contains DirectXMesh, a shared source library for performing various geometry
content processing operations including generating normals and tangent frames, triangle
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RELEASE HISTORY
---------------

February 7, 2019
meshconvert: added -sdkmesh2 switch for PBR materials
WaveFrontReader utility header updated for some extended material textures

November 16, 2018
VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
ARM64 platform configurations added to UWP projects
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