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20 changes: 10 additions & 10 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,23 +17,23 @@ interact.
# HoloLens Tools

Download all of the developer tools from the
[Microsoft Developer Website](http://lens.ms/Sa37sr)
[Microsoft Developer Website](https://developer.microsoft.com/en-us/windows/mixed-reality/install_the_tools?Ocid=Hololens%20-%20Education_Social_TWITTER_HoloLens_20160330_413089651&utm_source=Direct)
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I think we should keep the short URL. That way we can redirect to a different site from there and not have to update this document.


*note*, the currently supported version of Unity is 2017.2.0p2-MRTP5 which can be
*Note*, the currently supported version of Unity is 2017.2.0p2-MRTP5 which can be
found on the [Unity Beta Program site](http://beta.unity3d.com/download/a07ad30bae31/download.html).

# Running in Unity

Note that by default when you point Unity at this repo, it will open a new
scene. Navigate to /Scenes and double-click MainScene to setup the editor
properly. After that, hitting Play will start the experience.
scene. Navigate to `/Scenes` and double-click `MainScene` to setup the editor
properly. After that, hitting `Play` will start the experience.

# Building Galaxy Explorer

From Unity, choose File->Build Settings to bring up the Build Settings
From Unity, choose `File`->`Build` Settings to bring up the `Build Settings`
window. All of the scenes in the Scenes to Build section should be checked.
Choose Universal Windows Platform as the Platform. On the right side, choose
"any device" as the Target device, XAML as the UWP Build Type, 10.0.16299.0
Choose `Universal Windows Platform` as the Platform. On the right side, choose
`any device as the Target device, XAML as the UWP Build Type, 10.0.16299.0
as the SDK, check "Unity C# Projects" and then click Build. Select the folder
called 'UWP' and choose this folder.

Expand Down Expand Up @@ -133,7 +133,7 @@ with gaze. Click or air tap to place the earth and start the experience.
* SolarSystem
* Galaxy

The above states cannot be skipped and contain voice over the introduce the
The above states cannot be skipped and contain voice over that introduce the
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introduces

flow of the experience.

* Complete
Expand All @@ -151,7 +151,7 @@ TransitionManager to switch between different scenes.
The galaxy rendering process was mostly described in Tech Process - Creating a
Galaxy (https://microsoftstudios.com/hololens/2016/03/10/tech-process-creating-a-galaxy/)

The code itself lives in Assets\Galaxy and is comprised of a set of
The code itself lives in `Assets\Galaxy` and is comprised of a set of
SpiralGalaxy which make up the stars and clouds (see MilkyWay.prefab).

The galaxy is the result of 3 layers:
Expand Down Expand Up @@ -302,7 +302,7 @@ Forwards _TransitionAlpha to the BillboardLine (see PointOfInterest) to set POI
line opacity without breaking batch rendering for performant rendering.

## ToolPanel.ToolsFader
Forwards _TransitionAlpha to the ToolPanel, Buttons, and Tools (see Tools) to
Forwards _TransitionAlpha to the ToolPanel, Buttons, and Tools (see `Tools`) to
handle opacity changes.

## MaterialsFader
Expand Down