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Update URL on #20 #110
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@@ -17,23 +17,23 @@ interact. | |
# HoloLens Tools | ||
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Download all of the developer tools from the | ||
[Microsoft Developer Website](http://lens.ms/Sa37sr) | ||
[Microsoft Developer Website](https://developer.microsoft.com/en-us/windows/mixed-reality/install_the_tools?Ocid=Hololens%20-%20Education_Social_TWITTER_HoloLens_20160330_413089651&utm_source=Direct) | ||
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*note*, the currently supported version of Unity is 2017.2.0p2-MRTP5 which can be | ||
*Note*, the currently supported version of Unity is 2017.2.0p2-MRTP5 which can be | ||
found on the [Unity Beta Program site](http://beta.unity3d.com/download/a07ad30bae31/download.html). | ||
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# Running in Unity | ||
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Note that by default when you point Unity at this repo, it will open a new | ||
scene. Navigate to /Scenes and double-click MainScene to setup the editor | ||
properly. After that, hitting Play will start the experience. | ||
scene. Navigate to `/Scenes` and double-click `MainScene` to setup the editor | ||
properly. After that, hitting `Play` will start the experience. | ||
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# Building Galaxy Explorer | ||
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From Unity, choose File->Build Settings to bring up the Build Settings | ||
From Unity, choose `File`->`Build` Settings to bring up the `Build Settings` | ||
window. All of the scenes in the Scenes to Build section should be checked. | ||
Choose Universal Windows Platform as the Platform. On the right side, choose | ||
"any device" as the Target device, XAML as the UWP Build Type, 10.0.16299.0 | ||
Choose `Universal Windows Platform` as the Platform. On the right side, choose | ||
`any device as the Target device, XAML as the UWP Build Type, 10.0.16299.0 | ||
as the SDK, check "Unity C# Projects" and then click Build. Select the folder | ||
called 'UWP' and choose this folder. | ||
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@@ -133,7 +133,7 @@ with gaze. Click or air tap to place the earth and start the experience. | |
* SolarSystem | ||
* Galaxy | ||
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The above states cannot be skipped and contain voice over the introduce the | ||
The above states cannot be skipped and contain voice over that introduce the | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. introduces |
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flow of the experience. | ||
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* Complete | ||
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@@ -151,7 +151,7 @@ TransitionManager to switch between different scenes. | |
The galaxy rendering process was mostly described in Tech Process - Creating a | ||
Galaxy (https://microsoftstudios.com/hololens/2016/03/10/tech-process-creating-a-galaxy/) | ||
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The code itself lives in Assets\Galaxy and is comprised of a set of | ||
The code itself lives in `Assets\Galaxy` and is comprised of a set of | ||
SpiralGalaxy which make up the stars and clouds (see MilkyWay.prefab). | ||
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The galaxy is the result of 3 layers: | ||
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@@ -302,7 +302,7 @@ Forwards _TransitionAlpha to the BillboardLine (see PointOfInterest) to set POI | |
line opacity without breaking batch rendering for performant rendering. | ||
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## ToolPanel.ToolsFader | ||
Forwards _TransitionAlpha to the ToolPanel, Buttons, and Tools (see Tools) to | ||
Forwards _TransitionAlpha to the ToolPanel, Buttons, and Tools (see `Tools`) to | ||
handle opacity changes. | ||
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## MaterialsFader | ||
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I think we should keep the short URL. That way we can redirect to a different site from there and not have to update this document.