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If the user imports the foundation package to Unity 2019.3, switches to UWP and deploys from VS using ARM, the app will not render anything.
@keveleigh has pointed out that this is a known unity issue.
The issue is unity 2019.3 has Graphics Jobs enabled by default and this needs to be unchecked for the HL2 app to work.
This issue can be resolved with documentation in the Build and Deploy doc for people using 2019.3 and HL2.
Steps to reproduce the behavior:
The text was updated successfully, but these errors were encountered:
Another solution is to use ARM64 instead of ARM.
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CDiaz-MS
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Describe the bug
If the user imports the foundation package to Unity 2019.3, switches to UWP and deploys from VS using ARM, the app will not render anything.
@keveleigh has pointed out that this is a known unity issue.
The issue is unity 2019.3 has Graphics Jobs enabled by default and this needs to be unchecked for the HL2 app to work.
This issue can be resolved with documentation in the Build and Deploy doc for people using 2019.3 and HL2.
To reproduce
Steps to reproduce the behavior:
Your setup (please complete the following information)
Target platform (please complete the following information)
The text was updated successfully, but these errors were encountered: