Closed
Description
TypeScript Version: version on typescriptlang.org/play/ on 2017-7-18 (assuming 2.4.0 / nightly (2.5.0-dev.201xxxxx)
Code
// Put this into the left-hand panel of typescriptlang.org/play/
function* infiniteRepeater(gen) {
while (true) {
const repeater = gen();
for (const el of repeater) {
yield el;
}
}
}
function* yieldAB () {
yield 'a';
yield 'b';
}
const repeater = infiniteRepeater(yieldAB);
console.log("Logging first element of repeater");
console.log(repeater.next());
console.log("Element logged.");
Expected behavior:
As seen when run in the browser's JavaScript interpreter, log output should be
Logging first element of repeater
Object {value: "A", done: false}
Element logged.
Actual behavior:
Infinite loop. It appears the generated JavaScript code (shown below) does not allow a generator to be passed as an argument to a generator.
Generated Code
Here is the output in the right-hand panel of http://typescriptlang.org/play/
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = y[op[0] & 2 ? "return" : op[0] ? "throw" : "next"]) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [0, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
// Put this into the left-hand panel of typescriptlang.org/play/
function infiniteRepeater(gen) {
var repeater_1, _i, repeater_2, el;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
if (!true) return [3 /*break*/, 5];
repeater_1 = gen();
_i = 0, repeater_2 = repeater_1;
_a.label = 1;
case 1:
if (!(_i < repeater_2.length)) return [3 /*break*/, 4];
el = repeater_2[_i];
return [4 /*yield*/, el];
case 2:
_a.sent();
_a.label = 3;
case 3:
_i++;
return [3 /*break*/, 1];
case 4: return [3 /*break*/, 0];
case 5: return [2 /*return*/];
}
});
}
function yieldAB() {
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, 'a'];
case 1:
_a.sent();
return [4 /*yield*/, 'b'];
case 2:
_a.sent();
return [2 /*return*/];
}
});
}
var repeater = infiniteRepeater(yieldAB);
console.log("Logging first element of repeater");
console.log(repeater.next());
console.log("Element logged.");