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perf milestone and measurement updates for minecraft #10309

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@eanders-ms eanders-ms commented Dec 6, 2024

Adds three new extension points for sharing telemetry with the target:

  • onPerfMilestone
  • onPerfMeasurement
  • onPostHostMessage (for sharing ticks and tutorial events)

In addition:

  • Updated milestones and measurements to accept parameters.
  • Factored out milestone and measurement string literals.
  • Added a few more measurements, most notably we now measure pxt.U.requestAsync.

@eanders-ms eanders-ms requested a review from a team December 6, 2024 01:41
@@ -38,20 +38,50 @@ namespace pxt {
let eventLogger: TelemetryQueue<string, Map<string>, Map<number>>;
let exceptionLogger: TelemetryQueue<any, string, Map<string>>;

type EventListener<T = any> = (payload: T) => void;
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What's the purpose of having a generic here if we're setting it to any?

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any is just a default type, effectively making the type optional. Some event sources might not want to pass a parameter. I do provide an explicit type in the instances below (via createEventSource).

// performance measuring, added here because this is amongst the first (typescript) code ever executed
export namespace perf {
let enabled: boolean;

export const onMilestone = createEventSource<{ milestone: string, time: number, params?: Map<string> }>();
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Is there a reason we wouldn't want a type for event sources? I know these two objects have differences, but is there a foundation we would want to have for event sources?

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They do have a type, it's the type returned by createEventSource. I think I don't understand the question. Can you clarify?

}
report += `\n`
}
durations[msg] = duration;
}
console.log(report)
enabled = false; // stop collecting milestones and measurements after report
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In doing a quick skim, it looks like enabled is otherwise only getting set at the initialization of the perf loading. If this is the case, will it be possible to grab more reports after the webapp first loading?

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I made this change because I believe it is undesirable to continue collecting perf measurements after the perf report is generated. These measurements accumulate in memory over time and never flush, which is bad if left unbounded (which it was). These metrics are most useful for gauging startup performance, so I think we don't want to continue collecting them once the editor is fully loaded. Let me know if I'm mistaken!

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If I understand correctly, these are pretty generic methods. I worry someone might want to use them down the line (to measure issues with perf when hitting the play button, for example) and get confused as to why they're not working.

Maybe we could have a flag to control this behavior?

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@thsparks I agree it could be useful beyond startup. Supporting this would require coming up with a flushing strategy beyond what exists today. That's out of scope of this change.

pxt.analytics.trackPerformanceReport();
}
pxt.perf.recordMilestone(Milestones.EditorContentLoaded);
if (!this.autoRunOnStart()) {
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Why is this no longer nested?

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I wanted to send this milestone to minecraft regardless of whether the project being loaded is a tutorial.

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A few comments, nothing major. Looks good on the whole!

docfiles/pxtweb/cookieCompliance.ts Outdated Show resolved Hide resolved
export let startTimeMs: number;
export let stats: {
// name, start, duration
durations: [string, number, number][],
durations: [string, number, number, Map<string>?][],
// name, event
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Suggested change
// name, event
// name, event, params

}
report += `\n`
}
durations[msg] = duration;
}
console.log(report)
enabled = false; // stop collecting milestones and measurements after report
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If I understand correctly, these are pretty generic methods. I worry someone might want to use them down the line (to measure issues with perf when hitting the play button, for example) and get confused as to why they're not working.

Maybe we could have a flag to control this behavior?

Co-authored-by: Thomas Sparks <69657545+thsparks@users.noreply.github.com>
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4 participants