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build: ship a Win11 build of Terminal that's <=half the size (#12560)
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Four (4) squashed changes, with messages preserved.

## release: move symbol publication into its own phase

Right now, symbol publication happens every time we produce a final
bundle. In the future, we may be producing multiple bundles from the
same pipeline run, and we need to make sure we only do *one* symbol
publication to MSDL.

When we do that, it will be advantageous for us to have just one phase
that source-indexes and publishes all of the symbols.

## Remove Terminal's built-in copy of the VC Runtime

This removes the trick we pulled in #5661 and saves us ~550kb per arch.

Some of our dependencies still depend on the "app" versions of the
runtime libraries, so we are going to continue shipping the forwarders
in our package. Build rules have been updated to remove the non-Desktop
VCLibs dependency to slim down our package graph.

This is not a problem on Windows 11 -- it looks like it's shipped inbox.

**BREAKING CHANGE**: When launched unpackaged, Terminal now requires the
vcruntime redist to be installed.

## Prepare for toggling XAML between 2.7.0 and -prerelease on Win11

common.openconsole.props is a pretty good place to stash the XAML
version since it is included in every project (including the WAP
project (unlike the C++ build props!)).

I've gone ahead and added a "double dependency" on multiple XAML
versions. We'll toggle them with a build flag.

## Run the release pipeline twice, for Win10 and Win11, at the same time

This required some changes in how we download artifacts to make sure
that we could control which version of Windows we were processing in any
individual step.

We're also going to patch the package manifest on the Windows 11 version
so the store targets it more specifically.

On top of the prior three steps, this lets us ship a Windows 11
package that costs only ~15MB on disk. The Windows 10 version, for
comparison, is about 40.
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DHowett authored Feb 25, 2022
1 parent c62705e commit 53a454f
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8 changes: 7 additions & 1 deletion .github/actions/spelling/allow/microsoft.txt
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@ CPRs
cryptbase
DACL
DACLs
defaultlib
diffs
disposables
dotnetfeed
Expand All @@ -27,6 +28,8 @@ DWINRT
enablewttlogging
Intelli
IVisual
libucrt
libucrtd
LKG
LOCKFILE
Lxss
Expand All @@ -36,10 +39,11 @@ microsoftonline
MSAA
msixbundle
MSVC
MSVCP
muxc
netcore
osgvsowi
Onefuzz
osgvsowi
PFILETIME
pgc
pgo
Expand All @@ -63,6 +67,8 @@ systemroot
taskkill
tasklist
tdbuildteamid
ucrt
ucrtd
unvirtualized
VCRT
vcruntime
Expand Down
170 changes: 102 additions & 68 deletions build/pipelines/release.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,10 @@ parameters:
displayName: "Run Compliance and Security Build"
type: boolean
default: true
- name: publishSymbolsToPublic
displayName: "Publish Symbols to MSDL"
type: boolean
default: true
- name: buildTerminalVPack
displayName: "Build Windows Terminal VPack"
type: boolean
Expand All @@ -48,6 +52,11 @@ parameters:
- x64
- x86
- arm64
- name: buildWindowsVersions
type: object
default:
- Win10
- Win11

variables:
TerminalInternalPackageVersion: "0.0.7"
Expand All @@ -64,9 +73,11 @@ jobs:
matrix:
${{ each config in parameters.buildConfigurations }}:
${{ each platform in parameters.buildPlatforms }}:
${{ config }}_${{ platform }}:
BuildConfiguration: ${{ config }}
BuildPlatform: ${{ platform }}
${{ each windowsVersion in parameters.buildWindowsVersions }}:
${{ config }}_${{ platform }}_${{ windowsVersion }}:
BuildConfiguration: ${{ config }}
BuildPlatform: ${{ platform }}
TerminalTargetWindowsVersion: ${{ windowsVersion }}
displayName: Build
timeoutInMinutes: 240
cancelTimeoutInMinutes: 1
Expand Down Expand Up @@ -163,6 +174,10 @@ jobs:
arguments: -MarkdownNoticePath .\NOTICE.md -OutputPath .\src\cascadia\CascadiaPackage\NOTICE.html
pwsh: true
- ${{ if eq(parameters.buildTerminal, true) }}:
- pwsh: |-
./build/scripts/Patch-ManifestsToWindowsVersion.ps1 -NewWindowsVersion "10.0.22000.0"
displayName: Update manifest target version to Win11 (if necessary)
condition: and(succeeded(), eq(variables['TerminalTargetWindowsVersion'], 'Win11'))
- task: VSBuild@1
displayName: Build solution **\OpenConsole.sln
condition: true
Expand All @@ -180,7 +195,7 @@ jobs:
continueOnError: True
inputs:
PathtoPublish: $(Build.SourcesDirectory)\msbuild.binlog
ArtifactName: binlog-$(BuildPlatform)
ArtifactName: binlog-$(BuildPlatform)-$(TerminalTargetWindowsVersion)
- task: PowerShell@2
displayName: Check MSIX for common regressions
inputs:
Expand Down Expand Up @@ -243,7 +258,7 @@ jobs:
displayName: Publish Artifact (appx)
inputs:
PathtoPublish: $(Build.ArtifactStagingDirectory)/appx
ArtifactName: appx-$(BuildPlatform)-$(BuildConfiguration)
ArtifactName: appx-$(BuildPlatform)-$(BuildConfiguration)-$(TerminalTargetWindowsVersion)
- ${{ if eq(parameters.buildWPF, true) }}:
- task: CopyFiles@2
displayName: Copy PublicTerminalCore.dll to Artifacts
Expand All @@ -261,7 +276,7 @@ jobs:
condition: and(succeeded(), ne(variables['BuildPlatform'], 'arm64'))
inputs:
PathtoPublish: $(Build.ArtifactStagingDirectory)/wpf
ArtifactName: wpf-dll-$(BuildPlatform)-$(BuildConfiguration)
ArtifactName: wpf-dll-$(BuildPlatform)-$(BuildConfiguration)-$(TerminalTargetWindowsVersion)

- task: PublishSymbols@2
displayName: Publish symbols path
Expand All @@ -279,6 +294,11 @@ jobs:

- ${{ if eq(parameters.buildTerminal, true) }}:
- job: BundleAndSign
strategy:
matrix:
${{ each windowsVersion in parameters.buildWindowsVersions }}:
${{ windowsVersion }}:
TerminalTargetWindowsVersion: ${{ windowsVersion }}
displayName: Create and sign AppX/MSIX bundles
dependsOn: Build
steps:
Expand All @@ -291,23 +311,16 @@ jobs:
displayName: Package ES - Setup Build
inputs:
disableOutputRedirect: true
- task: DownloadBuildArtifacts@0
displayName: Download Artifacts (*.appx, *.msix, *.appxsym)
inputs:
downloadType: specific
itemPattern: >-
**/*.msix
**/*.appx
**/*.appxsym
extractTars: false

- ${{ each platform in parameters.buildPlatforms }}:
- task: DownloadBuildArtifacts@0
displayName: Download Artifacts ${{ platform }} $(TerminalTargetWindowsVersion)
inputs:
artifactName: appx-${{ platform }}-Release-$(TerminalTargetWindowsVersion)
- task: PowerShell@2
displayName: Create WindowsTerminal*.msixbundle
inputs:
filePath: build\scripts\Create-AppxBundle.ps1
arguments: -InputPath "$(System.ArtifactsDirectory)" -ProjectName CascadiaPackage -BundleVersion 0.0.0.0 -OutputPath "$(System.ArtifactsDirectory)\Microsoft.WindowsTerminal_$(XES_APPXMANIFESTVERSION)_8wekyb3d8bbwe.msixbundle"
arguments: -InputPath "$(System.ArtifactsDirectory)" -ProjectName CascadiaPackage -BundleVersion 0.0.0.0 -OutputPath "$(System.ArtifactsDirectory)\Microsoft.WindowsTerminal_$(TerminalTargetWindowsVersion)_$(XES_APPXMANIFESTVERSION)_8wekyb3d8bbwe.msixbundle"
- task: EsrpCodeSigning@1
displayName: Submit *.msixbundle to ESRP for code signing
inputs:
Expand Down Expand Up @@ -343,55 +356,11 @@ jobs:
}
]
# It seems easier to do this -- download every appxsym -- then enumerate all the PDBs in the build directory for the
# public symbol push. Otherwise, we would have to list all of the PDB files one by one.
- pwsh: |-
mkdir $(Build.SourcesDirectory)/appxsym-temp
Get-ChildItem "$(System.ArtifactsDirectory)" -Filter *.appxsym -Recurse | % {
$src = $_.FullName
$dest = Join-Path "$(Build.SourcesDirectory)/appxsym-temp/" $_.Name
mkdir $dest
Write-Host "Extracting $src to $dest..."
tar -x -v -f $src -C $dest
}
displayName: Extract symbols for public consumption
# Pull the Windows SDK for the developer tools like the debuggers so we can index sources later
- template: .\templates\install-winsdk-steps.yml
- task: PowerShell@2
displayName: Source Index PDBs (the public ones)
inputs:
filePath: build\scripts\Index-Pdbs.ps1
arguments: -SearchDir '$(Build.SourcesDirectory)/appxsym-temp' -SourceRoot '$(Build.SourcesDirectory)' -recursive -Verbose -CommitId $(Build.SourceVersion)

# Publish the app symbols to the public MSDL symbol server
# accessible via https://msdl.microsoft.com/download/symbols
- task: PublishSymbols@2
displayName: 'Publish app symbols to MSDL'
inputs:
symbolsFolder: '$(Build.SourcesDirectory)/appxsym-temp'
searchPattern: '**/*.pdb'
SymbolsMaximumWaitTime: 30
SymbolServerType: 'TeamServices'
SymbolsProduct: 'Windows Terminal Application Binaries'
SymbolsVersion: '$(XES_APPXMANIFESTVERSION)'
# The ADO task does not support indexing of GitHub sources.
indexSources: false
detailedLog: true
# There is a bug which causes this task to fail if LIB includes an inaccessible path (even though it does not depend on it).
# To work around this issue, we just force LIB to be any dir that we know exists.
# Copied from https://github.com/microsoft/icu/blob/f869c214adc87415dfe751d81f42f1bca55dcf5f/build/azure-nuget.yml#L564-L583
env:
LIB: $(Build.SourcesDirectory)
ArtifactServices_Symbol_AccountName: microsoftpublicsymbols
ArtifactServices_Symbol_PAT: $(ADO_microsoftpublicsymbols_PAT)

- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: appxbundle-signed'
inputs:
PathtoPublish: $(System.ArtifactsDirectory)
ArtifactName: appxbundle-signed
ArtifactName: appxbundle-signed-$(TerminalTargetWindowsVersion)

- ${{ if eq(parameters.buildWPF, true) }}:
- job: PackageAndSignWPF
Expand All @@ -415,14 +384,14 @@ jobs:
- task: DownloadBuildArtifacts@0
displayName: Download x86 PublicTerminalCore
inputs:
artifactName: wpf-dll-x86-$(BuildConfiguration)
artifactName: wpf-dll-x86-$(BuildConfiguration)-Win10
itemPattern: '**/*.dll'
downloadPath: bin\Win32\$(BuildConfiguration)\
extractTars: false
- task: DownloadBuildArtifacts@0
displayName: Download x64 PublicTerminalCore
inputs:
artifactName: wpf-dll-x64-$(BuildConfiguration)
artifactName: wpf-dll-x64-$(BuildConfiguration)-Win10
itemPattern: '**/*.dll'
downloadPath: bin\x64\$(BuildConfiguration)\
extractTars: false
Expand Down Expand Up @@ -504,6 +473,71 @@ jobs:
PathtoPublish: $(Build.ArtifactStagingDirectory)\nupkg
ArtifactName: wpf-nupkg-$(BuildConfiguration)

- ${{ if eq(parameters.publishSymbolsToPublic, true) }}:
- job: PublishSymbols
displayName: Publish Symbols
dependsOn: BundleAndSign
steps:
- checkout: self
clean: true
fetchDepth: 1
submodules: true
- task: PkgESSetupBuild@12
displayName: Package ES - Setup Build

# Download the appx-PLATFORM-CONFIG-VERSION artifact for every platform/version combo
- ${{ each platform in parameters.buildPlatforms }}:
- ${{ each windowsVersion in parameters.buildWindowsVersions }}:
- task: DownloadBuildArtifacts@0
displayName: Download Symbols ${{ platform }} ${{ windowsVersion }}
inputs:
artifactName: appx-${{ platform }}-Release-${{ windowsVersion }}

# It seems easier to do this -- download every appxsym -- then enumerate all the PDBs in the build directory for the
# public symbol push. Otherwise, we would have to list all of the PDB files one by one.
- pwsh: |-
mkdir $(Build.SourcesDirectory)/appxsym-temp
Get-ChildItem "$(System.ArtifactsDirectory)" -Filter *.appxsym -Recurse | % {
$src = $_.FullName
$dest = Join-Path "$(Build.SourcesDirectory)/appxsym-temp/" $_.Name
mkdir $dest
Write-Host "Extracting $src to $dest..."
tar -x -v -f $src -C $dest
}
displayName: Extract symbols for public consumption
# Pull the Windows SDK for the developer tools like the debuggers so we can index sources later
- template: .\templates\install-winsdk-steps.yml
- task: PowerShell@2
displayName: Source Index PDBs (the public ones)
inputs:
filePath: build\scripts\Index-Pdbs.ps1
arguments: -SearchDir '$(Build.SourcesDirectory)/appxsym-temp' -SourceRoot '$(Build.SourcesDirectory)' -recursive -Verbose -CommitId $(Build.SourceVersion)

# Publish the app symbols to the public MSDL symbol server
# accessible via https://msdl.microsoft.com/download/symbols
- task: PublishSymbols@2
displayName: 'Publish app symbols to MSDL'
inputs:
symbolsFolder: '$(Build.SourcesDirectory)/appxsym-temp'
searchPattern: '**/*.pdb'
SymbolsMaximumWaitTime: 30
SymbolServerType: 'TeamServices'
SymbolsProduct: 'Windows Terminal Application Binaries'
SymbolsVersion: '$(XES_APPXMANIFESTVERSION)'
# The ADO task does not support indexing of GitHub sources.
indexSources: false
detailedLog: true
# There is a bug which causes this task to fail if LIB includes an inaccessible path (even though it does not depend on it).
# To work around this issue, we just force LIB to be any dir that we know exists.
# Copied from https://github.com/microsoft/icu/blob/f869c214adc87415dfe751d81f42f1bca55dcf5f/build/azure-nuget.yml#L564-L583
env:
LIB: $(Build.SourcesDirectory)
ArtifactServices_Symbol_AccountName: microsoftpublicsymbols
ArtifactServices_Symbol_PAT: $(ADO_microsoftpublicsymbols_PAT)


- ${{ if eq(parameters.buildTerminalVPack, true) }}:
- job: VPack
displayName: Create Windows vPack
Expand All @@ -518,7 +552,7 @@ jobs:
- task: DownloadBuildArtifacts@0
displayName: Download Build Artifacts
inputs:
artifactName: appxbundle-signed
artifactName: appxbundle-signed-Win11
extractTars: false
- task: PowerShell@2
displayName: Rename and stage packages for vpack
Expand All @@ -527,7 +561,7 @@ jobs:
script: >-
# Rename to known/fixed name for Windows build system
Get-ChildItem Microsoft.WindowsTerminal_*.msixbundle | Rename-Item -NewName { 'Microsoft.WindowsTerminal_8wekyb3d8bbwe.msixbundle' }
Get-ChildItem Microsoft.WindowsTerminal_Win11_*.msixbundle | Rename-Item -NewName { 'Microsoft.WindowsTerminal_8wekyb3d8bbwe.msixbundle' }
# Create vpack directory and place item inside
Expand Down
14 changes: 14 additions & 0 deletions build/scripts/Patch-ManifestsToWindowsVersion.ps1
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
# Copyright (c) Microsoft Corporation.
# Licensed under the MIT license.

Param(
[string]$NewWindowsVersion = "10.0.22000.0"
)

Get-ChildItem src/cascadia/CascadiaPackage -Recurse -Filter *.appxmanifest | ForEach-Object {
$xml = [xml](Get-Content $_.FullName)
$xml.Package.Dependencies.TargetDeviceFamily | Where-Object Name -Like "Windows*" | ForEach-Object {
$_.MinVersion = $NewWindowsVersion
}
$xml.Save($_.FullName)
}
14 changes: 14 additions & 0 deletions common.openconsole.props
Original file line number Diff line number Diff line change
Expand Up @@ -10,4 +10,18 @@
<OpenConsoleDir>$(MSBuildThisFileDirectory)</OpenConsoleDir>
</PropertyGroup>

<PropertyGroup>
<!--
For the Windows 10 build, we're targeting the prerelease version of Microsoft.UI.Xaml.
This version emits every XAML DLL directly into our package.
This is a workaround for us not having deliverable MSFT-21242953 on this version of Windows.
-->
<TerminalMUXVersion>2.7.0-prerelease.210913003</TerminalMUXVersion>
<!--
For the Windows 11-specific build, we're targeting the public version of Microsoft.UI.Xaml.
This version emits a package dependency instead of embedding the dependency in our own package.
-->
<TerminalMUXVersion Condition="'$(TerminalTargetWindowsVersion)'=='Win11'">2.7.0</TerminalMUXVersion>
</PropertyGroup>

</Project>
12 changes: 12 additions & 0 deletions custom.props
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,18 @@
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- This file is read by XES, which we use in our Release builds. -->
<PropertyGroup Label="Version">
<!--
The Windows 11 build is going to have the same package name, so it *must* have a different version.
The easiest way for us to do this is to add 1 to the revision field.
In short, for a given Terminal build 1.11, we will emit two different versions (assume this is build
4 on day 23 of the year):
- 1.11.234.0 for Windows 10
- 1.11.235.0 for Windows 11
This presents a potential for conflicts if we want to ship two builds produced back to back on the
same day... which is terribly unlikely.
-->
<VersionBuildRevision Condition="'$(TerminalTargetWindowsVersion)'=='Win11' and '$(VersionBuildRevision)'!=''">$([MSBuild]::Add($(VersionBuildRevision), 1))</VersionBuildRevision>

<XesUseOneStoreVersioning>true</XesUseOneStoreVersioning>
<XesBaseYearForStoreVersion>2022</XesBaseYearForStoreVersion>
<VersionMajor>1</VersionMajor>
Expand Down
4 changes: 2 additions & 2 deletions scratch/ScratchIslandApp/Package/Package.wapproj
Original file line number Diff line number Diff line change
Expand Up @@ -140,12 +140,12 @@
<!-- **END VC LIBS HACK** -->

<!-- This is required to get the package dependency in the AppXManifest. -->
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.7.0\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0\build\native\Microsoft.UI.Xaml.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.7.0\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>


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