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AtlasEngine: Fix cursor invalidation for BackendD2D (#15427)
TIL: `CreateCompatibleRenderTarget` does not initialize the bitmap it returns. You got to do that yourself just like in D3D. ## Validation Steps Performed * Set `ATLAS_DEBUG_FORCE_D2D_MODE` to 1 * Changing the cursor in the settings immediately updates it ✅ (cherry picked from commit 7650ecf) Service-Card-Id: 89323214 Service-Version: 1.18
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