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Reduce cost of cursor invalidation #15500

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Apr 10, 2024
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11 changes: 7 additions & 4 deletions src/buffer/out/LineRendition.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -23,21 +23,24 @@ enum class LineRendition : uint8_t

constexpr til::inclusive_rect ScreenToBufferLine(const til::inclusive_rect& line, const LineRendition lineRendition)
{
// Use shift right to quickly divide the Left and Right by 2 for double width lines.
const auto scale = lineRendition == LineRendition::SingleWidth ? 0 : 1;
return { line.left >> scale, line.top, line.right >> scale, line.bottom };
}

constexpr til::point ScreenToBufferLine(const til::point& line, const LineRendition lineRendition)
constexpr til::point ScreenToBufferLineInclusive(const til::point& line, const LineRendition lineRendition)
{
// Use shift right to quickly divide the Left and Right by 2 for double width lines.
const auto scale = lineRendition == LineRendition::SingleWidth ? 0 : 1;
return { line.x >> scale, line.y };
}

constexpr til::rect BufferToScreenLine(const til::rect& line, const LineRendition lineRendition)
{
const auto scale = lineRendition == LineRendition::SingleWidth ? 0 : 1;
return { line.left << scale, line.top, line.right << scale, line.bottom };
}

constexpr til::inclusive_rect BufferToScreenLine(const til::inclusive_rect& line, const LineRendition lineRendition)
{
// Use shift left to quickly multiply the Left and Right by 2 for double width lines.
const auto scale = lineRendition == LineRendition::SingleWidth ? 0 : 1;
return { line.left << scale, line.top, (line.right << scale) + scale, line.bottom };
}
6 changes: 1 addition & 5 deletions src/buffer/out/cursor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -188,11 +188,7 @@ void Cursor::_RedrawCursor() noexcept
// - <none>
void Cursor::_RedrawCursorAlways() noexcept
{
try
{
_parentBuffer.TriggerRedrawCursor(_cPosition);
}
CATCH_LOG();
_parentBuffer.NotifyPaintFrame();
}

void Cursor::SetPosition(const til::point cPosition) noexcept
Expand Down
20 changes: 10 additions & 10 deletions src/buffer/out/textBuffer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1240,19 +1240,19 @@ Microsoft::Console::Render::Renderer& TextBuffer::GetRenderer() noexcept
return _renderer;
}

void TextBuffer::TriggerRedraw(const Viewport& viewport)
void TextBuffer::NotifyPaintFrame() noexcept
{
if (_isActiveBuffer)
{
_renderer.TriggerRedraw(viewport);
_renderer.NotifyPaintFrame();
}
}

void TextBuffer::TriggerRedrawCursor(const til::point position)
void TextBuffer::TriggerRedraw(const Viewport& viewport)
{
if (_isActiveBuffer)
{
_renderer.TriggerRedrawCursor(&position);
_renderer.TriggerRedraw(viewport);
}
}

Expand Down Expand Up @@ -1894,8 +1894,8 @@ std::vector<til::point_span> TextBuffer::GetTextSpans(til::point start, til::poi
// equivalent buffer offsets, taking line rendition into account.
if (!bufferCoordinates)
{
higherCoord = ScreenToBufferLine(higherCoord, GetLineRendition(higherCoord.y));
lowerCoord = ScreenToBufferLine(lowerCoord, GetLineRendition(lowerCoord.y));
higherCoord = ScreenToBufferLineInclusive(higherCoord, GetLineRendition(higherCoord.y));
lowerCoord = ScreenToBufferLineInclusive(lowerCoord, GetLineRendition(lowerCoord.y));
}

til::inclusive_rect asRect = { higherCoord.x, higherCoord.y, lowerCoord.x, lowerCoord.y };
Expand Down Expand Up @@ -2006,17 +2006,17 @@ std::tuple<til::CoordType, til::CoordType, bool> TextBuffer::_RowCopyHelper(cons
if (req.blockSelection)
{
const auto lineRendition = row.GetLineRendition();
const auto minX = req.bufferCoordinates ? req.minX : ScreenToBufferLine(til::point{ req.minX, iRow }, lineRendition).x;
const auto maxX = req.bufferCoordinates ? req.maxX : ScreenToBufferLine(til::point{ req.maxX, iRow }, lineRendition).x;
const auto minX = req.bufferCoordinates ? req.minX : ScreenToBufferLineInclusive(til::point{ req.minX, iRow }, lineRendition).x;
const auto maxX = req.bufferCoordinates ? req.maxX : ScreenToBufferLineInclusive(til::point{ req.maxX, iRow }, lineRendition).x;

rowBeg = minX;
rowEnd = maxX + 1; // +1 to get an exclusive end
}
else
{
const auto lineRendition = row.GetLineRendition();
const auto beg = req.bufferCoordinates ? req.beg : ScreenToBufferLine(req.beg, lineRendition);
const auto end = req.bufferCoordinates ? req.end : ScreenToBufferLine(req.end, lineRendition);
const auto beg = req.bufferCoordinates ? req.beg : ScreenToBufferLineInclusive(req.beg, lineRendition);
const auto end = req.bufferCoordinates ? req.end : ScreenToBufferLineInclusive(req.end, lineRendition);

rowBeg = iRow != beg.y ? 0 : beg.x;
rowEnd = iRow != end.y ? row.GetReadableColumnCount() : end.x + 1; // +1 to get an exclusive end
Expand Down
2 changes: 1 addition & 1 deletion src/buffer/out/textBuffer.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -203,8 +203,8 @@ class TextBuffer final

Microsoft::Console::Render::Renderer& GetRenderer() noexcept;

void NotifyPaintFrame() noexcept;
void TriggerRedraw(const Microsoft::Console::Types::Viewport& viewport);
void TriggerRedrawCursor(const til::point position);
void TriggerRedrawAll();
void TriggerScroll();
void TriggerScroll(const til::point delta);
Expand Down
6 changes: 2 additions & 4 deletions src/cascadia/TerminalControl/ControlCore.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -217,10 +217,8 @@ namespace winrt::Microsoft::Terminal::Control::implementation
{
Close();

if (_renderer)
{
_renderer->TriggerTeardown();
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no longer need to _pThread->WaitForPaintCompletionAndDisable(INFINITE);?

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Sort of. The destructor blocks until the renderer is fully shut down, which is similar to WaitForPaintCompletionAndDisable but simpler and faster.

I'll re-add the explicit destructor calls here just to be sure nothing regresses. We use a lot of plain/unsafe pointers after all.

}
_renderer.reset();
_renderEngine.reset();
}

void ControlCore::Detach()
Expand Down
11 changes: 2 additions & 9 deletions src/cascadia/TerminalControl/HwndTerminal.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -249,15 +249,8 @@ try
// This ensures that teardown is reentrant.

// Shut down the renderer (and therefore the thread) before we implode
if (auto localRenderEngine{ std::exchange(_renderEngine, nullptr) })
{
if (auto localRenderer{ std::exchange(_renderer, nullptr) })
{
localRenderer->TriggerTeardown();
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// renderer is destroyed
}
// renderEngine is destroyed
}
_renderer.reset();
_renderEngine.reset();

if (auto localHwnd{ _hwnd.release() })
{
Expand Down
2 changes: 1 addition & 1 deletion src/host/getset.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -730,7 +730,7 @@ void ApiRoutines::GetLargestConsoleWindowSizeImpl(const SCREEN_INFORMATION& cont
// When evaluating the X offset, we must convert the buffer position to
// equivalent screen coordinates, taking line rendition into account.
const auto lineRendition = buffer.GetTextBuffer().GetLineRendition(position.y);
const auto screenPosition = BufferToScreenLine({ position.x, position.y, position.x, position.y }, lineRendition);
const auto screenPosition = BufferToScreenLine(til::inclusive_rect{ position.x, position.y, position.x, position.y }, lineRendition);

if (currentViewport.left > screenPosition.left)
{
Expand Down
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