[rubberband] Use FFTW3 when targeting iOS or WASM #37101
Merged
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sleef
currently has some issues cross-compiling (see #37091), preventingrubberband
from building.Using FFTW as the FFT backend when targeting iOS or WASM/Emscripten therefore fixes the cross-build for
rubberband
. Since we already use FFTW on arm64 macOS, using it on iOS too should also make things a bit more consistent../vcpkg x-add-version --all
and committing the result.