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Enable Caught and Uncaught exceptions and try debugging with javascript debug console.
It takes about 20 seconds for the "file list" to load all the files.
Most of the testing was performed with vitest-dev, but problem persists when using javscript debug console.
No such problems are seen with jest or by just running it or debugging without the caught and uncaught exceptions.
Webstorm also does not have this problem, this seems to be an issue with how VSCode interacts with a vitest debug session.
Disabling caught and uncaught exceptions is often suggested when searching for this problem, but this is not an acceptable compromise.
VS Code version: Code - Insiders 1.87.0-insider (cf7ddbb, 2024-02-06T11:27:32.075Z)
OS version: Windows_NT x64 10.0.22621
Modes:
Remote OS version: Linux x64 5.15.133.1-microsoft-standard-WSL2
Remote OS version: Linux x64 5.15.133.1-microsoft-standard-WSL2
connor4312
added
bug
Issue identified by VS Code Team member as probable bug
debug
Debug viewlet, configurations, breakpoints, adapter issues
labels
Feb 12, 2024
connor4312
added a commit
to microsoft/vscode-js-debug
that referenced
this issue
Feb 26, 2024
Type: Bug
Simply do whatever is stated by the vitest.dev writing tests:
https://vitest.dev/guide/#writing-tests
Enable Caught and Uncaught exceptions and try debugging with javascript debug console.
It takes about 20 seconds for the "file list" to load all the files.
Most of the testing was performed with vitest-dev, but problem persists when using javscript debug console.
No such problems are seen with jest or by just running it or debugging without the caught and uncaught exceptions.
Webstorm also does not have this problem, this seems to be an issue with how VSCode interacts with a vitest debug session.
Disabling caught and uncaught exceptions is often suggested when searching for this problem, but this is not an acceptable compromise.
VS Code version: Code - Insiders 1.87.0-insider (cf7ddbb, 2024-02-06T11:27:32.075Z)
OS version: Windows_NT x64 10.0.22621
Modes:
Remote OS version: Linux x64 5.15.133.1-microsoft-standard-WSL2
Remote OS version: Linux x64 5.15.133.1-microsoft-standard-WSL2
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
A/B Experiments
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