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Editor GPU: Rasterizer should support sub-pixel coordinates #225428

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Tyriar opened this issue Aug 12, 2024 · 0 comments
Open

Editor GPU: Rasterizer should support sub-pixel coordinates #225428

Tyriar opened this issue Aug 12, 2024 · 0 comments
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editor-gpu Editor GPU rendering related issues plan-item VS Code - planned item for upcoming
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@Tyriar
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Tyriar commented Aug 12, 2024

Parent: #221145

Currently all glyphs for a particular metadata all look the same. The idea here is to allow glyphs to use sub-pixel offsets for more natural rendering.

See how the e in the DOM actually result in different pixels:

Image

@Tyriar Tyriar added feature-request Request for new features or functionality editor-gpu Editor GPU rendering related issues labels Aug 12, 2024
@Tyriar Tyriar added this to the August 2024 milestone Aug 12, 2024
@Tyriar Tyriar self-assigned this Aug 12, 2024
@Tyriar Tyriar modified the milestones: August 2024, September 2024 Aug 26, 2024
@Tyriar Tyriar changed the title GPU editor: Rasterizer should support sub-pixel coordinates Editor GPU: Rasterizer should support sub-pixel coordinates Aug 29, 2024
@Tyriar Tyriar modified the milestones: September 2024, October 2024 Aug 29, 2024
@Tyriar Tyriar added plan-item VS Code - planned item for upcoming and removed feature-request Request for new features or functionality labels Aug 29, 2024
@Tyriar Tyriar modified the milestones: October 2024, November 2024 Oct 16, 2024
@Tyriar Tyriar modified the milestones: November 2024, January 2025 Dec 2, 2024
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editor-gpu Editor GPU rendering related issues plan-item VS Code - planned item for upcoming
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