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Currently all glyphs for a particular metadata all look the same. The idea here is to allow glyphs to use sub-pixel offsets for more natural rendering.
See how the e in the DOM actually result in different pixels:
The text was updated successfully, but these errors were encountered:
Tyriar
changed the title
GPU editor: Rasterizer should support sub-pixel coordinates
Editor GPU: Rasterizer should support sub-pixel coordinates
Aug 29, 2024
Parent: #221145
Currently all glyphs for a particular metadata all look the same. The idea here is to allow glyphs to use sub-pixel offsets for more natural rendering.
See how the
e
in the DOM actually result in different pixels:The text was updated successfully, but these errors were encountered: