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refactor: remove redundant code-path in detect_wdk_content_root #249

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Jan 15, 2025
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13 changes: 0 additions & 13 deletions crates/wdk-build/src/utils.rs
Original file line number Diff line number Diff line change
Expand Up @@ -128,19 +128,6 @@ pub fn detect_wdk_content_root() -> Option<PathBuf> {
}
}

// Check WDKContentRoot environment variable
if let Ok(wdk_content_root) = env::var("WDKContentRoot") {
let path = Path::new(wdk_content_root.as_str());
if path.is_dir() {
return Some(path.to_path_buf());
}
eprintln!(
"WDKContentRoot({}) was found in environment, but does not exist or is not a valid \
directory.",
path.display()
);
}

// Check HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows Kits\Installed
// Roots@KitsRoot10 registry key
if let Some(path) = read_registry_key_string_value(
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