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Doc update
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migueldeicaza committed Sep 7, 2023
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@Tutorial(time: 5) {
@Intro(title: "Using SwiftGodotKit") {
SwiftGodotKit lets you drive Godot entirely from Swift, and treat Godot as just another Swift framework you can call into.
}

@Image(source: "RunnerHeader.png",
alt: "A screenshot of the Simple Runner game. The player wears a bird costume and runs alongside boxes.")
}

@Section(title: "SwiftGodotKit from Xcode") {
@ContentAndMedia {
Using Godot as a library using SwiftGodotKit
}

@Steps {
@Step {
In Xcode, create a new project. In our example, we are going to create a new MacOS project and make this a command line tool. You can use other options, but this shows the most minimal project you can create.
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}
}
}

}

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