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…one_Frameworks ENG-2004: Create standalone frameworks
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# UIScaler | ||
UI scaling tool for iOS and macOS apps | ||
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UIScaler is a UI scaling tool for iOS and macOS apps with Swift and Objective-C compatibility. It can be used scaling values for different device sizes. Common use cases include scaling layout constraint constants and font sizes. It's intended to be used when Autolayout doesn't provide enough flexibility or power. | ||
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## Installation | ||
### Installation with Carthage | ||
To integrate UIScaler, add the following to your `Cartfile`. | ||
``` | ||
github "mindsnack/UIScaler" ~> 0.1.0 | ||
``` | ||
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Since this is a private repository, you made need to add `--use-ssh` to Carthage update commands. | ||
``` | ||
carthage update UIScaler --use-ssh --platform iOS | ||
``` | ||
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## TODO | ||
- Usage documentation | ||
- Unit tests | ||
- Code examples documentation | ||
- Example project |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>$(DEVELOPMENT_LANGUAGE)</string> | ||
<key>CFBundleExecutable</key> | ||
<string>$(EXECUTABLE_NAME)</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>$(PRODUCT_NAME)</string> | ||
<key>CFBundlePackageType</key> | ||
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>1.0</string> | ||
<key>CFBundleVersion</key> | ||
<string>$(CURRENT_PROJECT_VERSION)</string> | ||
</dict> | ||
</plist> |
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#import <Foundation/Foundation.h> | ||
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//! Project version number for UIScaler. | ||
FOUNDATION_EXPORT double UIScalerVersionNumber; | ||
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//! Project version string for UIScaler. | ||
FOUNDATION_EXPORT const unsigned char UIScalerVersionString[]; | ||
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// In this header, you should import all the public headers of your framework using statements like #import <UIScaler/PublicHeader.h> | ||
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#import <UIScaler/MSUIScalerMacros.h> | ||
#import <UIScaler/map.h> |
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