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Wrong path to images in version 0.3.0 #24
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The same mistake, the same solution. Thank you for reporting) 0.3.1 should be ok. |
Excellent!
Thanks for the superfast fix ☺
/Niclas
From: Michael Turkeev [mailto:notifications@github.com]
Sent: den 7 december 2016 21:22
To: mixtur/webpack-spritesmith <webpack-spritesmith@noreply.github.com>
Cc: niclassparr <nicke@live.se>; Author <author@noreply.github.com>
Subject: Re: [mixtur/webpack-spritesmith] Wrong path to images in version 0.3.0 (#24)
The same mistake, te same solution. Thank you for reporting) 0.3.1 should be ok.
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub<#24 (comment)>, or mute the thread<https://github.com/notifications/unsubscribe-auth/AHZDjoWEeI91rIufapKmOzTNnmRM-mKtks5rFxVMgaJpZM4LGU2E>.
|
This is still an issue. I'm getting the same error, and sprite.png is not found because on the loader the file name is changed. Are there any fix on this? |
What do you mean "the file name is changed"? What it was and what it became? |
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Seems like this issue is back in version 0.3.0
#7
With
apiOptions: {
cssImageRef: 'src/img/sprite.png'
}
I get
$arrow-left: (764px, 490px, -764px, -490px, 53px, 105px, 1489px, 1067px, 'src/img\sprite.png', 'arrow_left', );
I use
Windows 10
webpack 2.1.0-beta.27
node v6.9.1
npm 3.10.8
It works fine in version 0.2.6
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