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Playback error when using more than 32 samples #9363
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Commented by: kazakore Confirmed. It appears to depend on the L/M/R bus of the crossfader though. Once you have more than 32 Samplers assigns to one of these buses get what sound like some kind of buffer dump/glitch/repeat issue. If you have Samplers assigned to different crossfader buses, so no bus ever has more than 32 sources, this doesn't happen. Main Decks (Channels) being on that Bus doesn't seem to affect the number of Sampler channels that can be. Also doesn't matter if the Sampler is playing or not, it only has to be loaded. |
Commented by: Be-ing
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Commented by: daschuer Let's just fix the bug. |
Commented by: Be-ing I don't understand how the code autogenerated by the Python script is faster than a simple loop. That may have been the case before postfader effects were implemented and the mixing and volume fader attenuation were coupled in one giant line of code, but I am doubtful that is still true. It would be worth measuring the performance though. |
Issue closed with status Fix Released. |
Reported by: andymann
Date: 2018-07-01T14:56:59Z
Status: Fix Released
Importance: Medium
Launchpad Issue: lp1779559
As far as I can tell this happens on versions 2.1 and above. Also testet with the latest alpha from the repo which was built on a Raspberry PI. I tested in on Ubuntu, RPI and Mac. Problem does not occur in version 2.0 on a Mac.
As long as there are not more than 32 samples in ypur samplers (for example using skin "Deere (64 Samplers)") the samples play fine.
As soon as the 33rd sample is added the playback of every sample gets corrupted. It doesn't matter which cells of the samplers are populated. the problem occurs in every skin.
Link to video for a better explanation: https://youtu.be/cdrDR42ePlc
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