Fix for LoopIn/LoopOut visualisation in waveforms #12538
Merged
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Fix for not moving the playpos when LoopOut button is hold down and the playpos is near the end of the loop
(or the same for LoopIn, while playing reverse)
Closes: #12506
Closes: #12513
What remains is drawing the loop-markrange end position up to the visualplayposition, instead of the playposition at last enginebuffer processing. I'm not familar with this code.