- This is a work in progress Reshade shader, which acts as an addon to other, non temporal, anti aliasing methods.
- It requires my Dense Reshade Motion Estimation Shader (DRME). You can also use Marty McFly's motion estiamtion instead.
- Temporal Filter Anti Aliasing | TFAA
- First published 2022 - Copyright, Jakob Wapenhensch
- License File HERE
- https://creativecommons.org/licenses/by-nc/4.0/
- https://creativecommons.org/licenses/by-nc/4.0/legalcode
- 0.1
- Initial release, a lot of stuff broken or not working at all
- 0.2
- Variance Clamping was implemented
- Finished implementig features present in the UI but did nothing at all in 0.1
- Fixed a lot of bugs.
- Optimized some stuff.
- Install current Reshade build
- Drag everything into your Shaders folder
- Do the same for https://github.com/JakobPCoder/ReshadeMotionEstimation
- Order in reshade should be (FXAA or! SMAA or! CMAA2) -> DRME -> TFAA -> EVERYTHING ELSE