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Disable notif only #3

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Sep 19, 2021
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8 changes: 0 additions & 8 deletions src/components/ble/NotificationManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -79,14 +79,6 @@ bool NotificationManager::AreNewNotificationsAvailable() {
return newNotification;
}

bool NotificationManager::IsVibrationEnabled() {
return vibrationEnabled;
}

void NotificationManager::ToggleVibrations() {
vibrationEnabled = !vibrationEnabled;
}

bool NotificationManager::ClearNewNotificationFlag() {
return newNotification.exchange(false);
}
Expand Down
5 changes: 1 addition & 4 deletions src/components/ble/NotificationManager.h
Original file line number Diff line number Diff line change
Expand Up @@ -44,8 +44,6 @@ namespace Pinetime {
Notification GetPrevious(Notification::Id id);
bool ClearNewNotificationFlag();
bool AreNewNotificationsAvailable();
bool IsVibrationEnabled();
void ToggleVibrations();

static constexpr size_t MaximumMessageSize() {
return MessageSize;
Expand All @@ -60,7 +58,6 @@ namespace Pinetime {
uint8_t writeIndex = 0;
bool empty = true;
std::atomic<bool> newNotification {false};
bool vibrationEnabled = true;
};
}
}
}
10 changes: 0 additions & 10 deletions src/components/motor/MotorController.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,6 @@ APP_TIMER_DEF(longVibTimer);

using namespace Pinetime::Controllers;

MotorController::MotorController(Controllers::Settings& settingsController) : settingsController {settingsController} {
}

void MotorController::Init() {
nrf_gpio_cfg_output(PinMap::Motor);
nrf_gpio_pin_set(PinMap::Motor);
Expand All @@ -27,18 +24,11 @@ void MotorController::Ring(void* p_context) {
}

void MotorController::RunForDuration(uint8_t motorDuration) {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) {
return;
}

nrf_gpio_pin_clear(PinMap::Motor);
app_timer_start(shortVibTimer, APP_TIMER_TICKS(motorDuration), nullptr);
}

void MotorController::StartRinging() {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) {
return;
}
Ring(this);
app_timer_start(longVibTimer, APP_TIMER_TICKS(1000), this);
}
Expand Down
5 changes: 2 additions & 3 deletions src/components/motor/MotorController.h
Original file line number Diff line number Diff line change
@@ -1,22 +1,21 @@
#pragma once

#include <cstdint>
#include "components/settings/Settings.h"

namespace Pinetime {
namespace Controllers {

class MotorController {
public:
MotorController(Controllers::Settings& settingsController);
MotorController() = default;

void Init();
void RunForDuration(uint8_t motorDuration);
void StartRinging();
static void StopRinging();

private:
static void Ring(void* p_context);
Controllers::Settings& settingsController;
static void StopMotor(void* p_context);
};
}
Expand Down
14 changes: 7 additions & 7 deletions src/components/settings/Settings.h
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ namespace Pinetime {
class Settings {
public:
enum class ClockType : uint8_t { H24, H12 };
enum class Vibration : uint8_t { ON, OFF };
enum class Notification : uint8_t { ON, OFF };
enum class WakeUpMode : uint8_t {
SingleTap = 0,
DoubleTap = 1,
Expand Down Expand Up @@ -93,14 +93,14 @@ namespace Pinetime {
return settings.clockType;
};

void SetVibrationStatus(Vibration status) {
if (status != settings.vibrationStatus) {
void SetNotificationStatus(Notification status) {
if (status != settings.notificationStatus) {
settingsChanged = true;
}
settings.vibrationStatus = status;
settings.notificationStatus = status;
};
Vibration GetVibrationStatus() const {
return settings.vibrationStatus;
Notification GetNotificationStatus() const {
return settings.notificationStatus;
};

void SetScreenTimeOut(uint32_t timeout) {
Expand Down Expand Up @@ -170,7 +170,7 @@ namespace Pinetime {
uint32_t screenTimeOut = 15000;

ClockType clockType = ClockType::H24;
Vibration vibrationStatus = Vibration::ON;
Notification notificationStatus = Notification::ON;

uint8_t clockFace = 0;

Expand Down
4 changes: 0 additions & 4 deletions src/displayapp/screens/Notifications.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -129,10 +129,6 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
alertNotificationService);
}
return true;
case Pinetime::Applications::TouchEvents::LongTap: {
// notificationManager.ToggleVibrations();
return true;
}
default:
return false;
}
Expand Down
6 changes: 3 additions & 3 deletions src/displayapp/screens/settings/QuickSettings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,7 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
btn3_lvl = lv_label_create(btn3, nullptr);
lv_obj_set_style_local_text_font(btn3_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);

if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::ON) {
if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::ON) {
lv_obj_add_state(btn3, LV_STATE_CHECKED);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else {
Expand Down Expand Up @@ -142,11 +142,11 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
} else if (object == btn3 && event == LV_EVENT_VALUE_CHANGED) {

if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::ON);
settingsController.SetNotificationStatus(Controllers::Settings::Notification::ON);
motorController.RunForDuration(35);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::OFF);
settingsController.SetNotificationStatus(Controllers::Settings::Notification::OFF);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
}

Expand Down
2 changes: 1 addition & 1 deletion src/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -112,7 +112,7 @@ Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);

Pinetime::Controllers::FS fs {spiNorFlash};
Pinetime::Controllers::Settings settingsController {fs};
Pinetime::Controllers::MotorController motorController {settingsController};
Pinetime::Controllers::MotorController motorController {};


Pinetime::Applications::DisplayApp displayApp(lcd,
Expand Down
8 changes: 5 additions & 3 deletions src/systemtask/SystemTask.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -266,10 +266,12 @@ void SystemTask::Work() {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime);
break;
case Messages::OnNewNotification:
if (isSleeping && !isWakingUp) {
GoToRunning();
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::ON) {
if (isSleeping && !isWakingUp) {
GoToRunning();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
break;
case Messages::OnTimerDone:
if (isSleeping && !isWakingUp) {
Expand Down