Python (3.x and 2.x) blocking high-level interface and ctypes-based bindings for PulseAudio (libpulse), to use in a simple synchronous code.
Wrappers are mostly for mixer-like controls and introspection-related operations, as opposed to e.g. submitting sound samples to play and player-like client.
For async version to use with asyncio, see pulsectl-asyncio project instead.
Originally forked from pulsemixer project, which had this code bundled.
Contents
Repository URLs:
- https://github.com/mk-fg/python-pulse-control
- https://codeberg.org/mk-fg/python-pulse-control
- https://fraggod.net/code/git/python-pulse-control
Simple example:
import pulsectl with pulsectl.Pulse('volume-increaser') as pulse: for sink in pulse.sink_list(): # Volume is usually in 0-1.0 range, with >1.0 being soft-boosted pulse.volume_change_all_chans(sink, 0.1)
Listening for server state change events:
import pulsectl with pulsectl.Pulse('event-printer') as pulse: # print('Event types:', pulsectl.PulseEventTypeEnum) # print('Event facilities:', pulsectl.PulseEventFacilityEnum) # print('Event masks:', pulsectl.PulseEventMaskEnum) def print_events(ev): print('Pulse event:', ev) ### Raise PulseLoopStop for event_listen() to return before timeout (if any) # raise pulsectl.PulseLoopStop pulse.event_mask_set('all') pulse.event_callback_set(print_events) pulse.event_listen(timeout=10)
Misc other tinkering:
>>> import pulsectl >>> pulse = pulsectl.Pulse('my-client-name') >>> pulse.sink_list() [<PulseSinkInfo at 7f85cfd053d0 - desc='Built-in Audio', index=0L, mute=0, name='alsa-speakers', channels=2, volumes='44.0%, 44.0%'>] >>> pulse.sink_input_list() [<PulseSinkInputInfo at 7fa06562d3d0 - index=181L, mute=0, name='mpv Media Player', channels=2, volumes='25.0%, 25.0%'>] >>> pulse.sink_input_list()[0].proplist {'application.icon_name': 'mpv', 'application.language': 'C', 'application.name': 'mpv Media Player', ... 'native-protocol.version': '30', 'window.x11.display': ':1.0'} >>> pulse.source_list() [<PulseSourceInfo at 7fcb0615d8d0 - desc='Monitor of Built-in Audio', index=0L, mute=0, name='alsa-speakers.monitor', channels=2, volumes='100.0%, 100.0%'>, <PulseSourceInfo at 7fcb0615da10 - desc='Built-in Audio', index=1L, mute=0, name='alsa-mic', channels=2, volumes='100.0%, 100.0%'>] >>> sink = pulse.sink_list()[0] >>> pulse.volume_change_all_chans(sink, -0.1) >>> pulse.volume_set_all_chans(sink, 0.5) >>> pulse.server_info().default_sink_name 'alsa_output.pci-0000_00_14.2.analog-stereo' >>> pulse.default_set(sink) >>> card = pulse.card_list()[0] >>> card.profile_list [<PulseCardProfileInfo at 7f02e7e88ac8 - description='Analog Stereo Input', n_sinks=0, n_sources=1, name='input:analog-stereo', priority=60>, <PulseCardProfileInfo at 7f02e7e88b70 - description='Analog Stereo Output', n_sinks=1, n_sources=0, name='output:analog-stereo', priority=6000>, ... <PulseCardProfileInfo at 7f02e7e9a4e0 - description='Off', n_sinks=0, n_sources=0, name='off', priority=0>] >>> pulse.card_profile_set(card, 'output:hdmi-stereo') >>> help(pulse) ... >>> pulse.close()
Current code logic is that all methods are invoked through the Pulse instance, and everything returned from these are "Pulse-Something-Info" objects - thin wrappers around C structs that describe the thing, without any methods attached.
Aside from a few added convenience methods, most of them should have similar signature and do same thing as their C libpulse API counterparts, so see pulseaudio doxygen documentation for more information on them.
Pulse client can be integrated into existing eventloop (e.g. asyncio, twisted,
etc) using Pulse.set_poll_func()
or Pulse.event_listen()
in a separate
thread.
Somewhat extended usage example can be found in pulseaudio-mixer-cli project code, as well as tests here.
Some less obvious things are described in this section.
There are plenty of information, methods and other things in libpulse not yet wrapped/exposed by this module, as they weren't needed (yet) for author/devs use-case(s).
Making them accessible from python code can be as simple as adding an attribute name to the "c_struct_fields" value in PulseSomethingInfo objects.
See github #3 for a more concrete example of finding/adding such stuff.
For info and commands that are not available through libpulse introspection API,
it is possible to use pulsectl.connect_to_cli()
fallback function, which
will open unix socket to server's "module-cli" (signaling to load it, if
necessary), which can be used in exactly same way as "pacmd" tool (not to be
confused with "pactl", which uses native protocol instead of module-cli) or
pulseaudio startup files (e.g. "default.pa").
Probably a bad idea to parse string output from commands there though, as these are not only subject to change, but can also vary depending on system locale.
In PulseAudio, "volume" for anything is not a flat number, but essentially a list of numbers, one per channel (as in "left", "right", "front", "rear", etc), which should correspond to channel map of the object it relates/is-applied to.
In this module, such lists are represented by PulseVolumeInfo objects.
I.e. sink.volume
is a PulseVolumeInfo instance, and all thin/simple wrappers
that accept index of the object, expect such instance to be passed, e.g.
pulse.sink_input_volume_set(sink.index, sink.volume)
.
There are convenience volume_get_all_chans
, volume_set_all_chans
and
volume_change_all_chans
methods to get/set/adjust volume as/by a single
numeric value, which is also accessible on PulseVolumeInfo objects as a
value_flat
property.
PulseVolumeInfo can be constructed from a numeric volume value plus number of channels, or a python list of per-channel numbers.
All per-channel volume values in PulseVolumeInfo (and flat values in the wrapper funcs above), are float objects in 0-65536 range, with following meanings:
- 0.0 volume is "no sound" (corresponds to PA_VOLUME_MUTED).
- 1.0 value is "current sink volume level", 100% or PA_VOLUME_NORM.
- >1.0 and up to 65536.0 (PA_VOLUME_MAX / PA_VOLUME_NORM) - software-boosted sound volume (higher values will negatively affect sound quality).
Probably a good idea to set volume only in 0-1.0 range and boost volume in hardware without quality loss, e.g. by tweaking sink volume (which corresponds to ALSA/hardware volume), if that option is available.
Note that flat-volumes=yes
option ("yes" by default on some distros, "no" in
e.g. Arch Linux) in pulseaudio daemon.conf already scales device-volume with the
volume of the "loudest" application, so already does what's suggested above.
Fractional volume values used in the module get translated (in a linear fashion)
to/from pa_volume_t integers for libpulse. See src/pulse/volume.h
in
pulseaudio sources for all the gory details on the latter (e.g. how it relates
to sound level in dB).
Code example:
from pulsectl import Pulse, PulseVolumeInfo with Pulse('volume-example') as pulse: sink_input = pulse.sink_input_list()[0] # first random sink-input stream volume = sink_input.volume print(volume.values) # list of per-channel values (floats) print(volume.value_flat) # average level across channels (float) time.sleep(1) volume.value_flat = 0.3 # sets all volume.values to 0.3 pulse.volume_set(sink_input, volume) # applies the change time.sleep(1) n_channels = len(volume.values) new_volume = PulseVolumeInfo(0.5, n_channels) # 0.5 across all n_channels # new_volume = PulseVolumeInfo([0.15, 0.25]) # from a list of channel levels (stereo) pulse.volume_set(sink_input, new_volume) # pulse.sink_input_volume_set(sink_input.index, new_volume) # same as above
In most common cases, doing something like
pulse.volume_set_all_chans(sink_input, 0.2)
should do the trick though -
no need to bother with specific channels in PulseVolumeInfo there.
libpulse explicitly returns utf-8-encoded string values, which are always decoded to "abstract string" type in both python-2 (where it's called "unicode") and python-3 ("str"), for consistency.
It might be wise to avoid mixing these with encoded strings ("bytes") in the code, especially in python-2, where "bytes" is often used as a default string type.
In place of C integers that correspond to some enum or constant (e.g. -1 for PA_SINK_INVALID_STATE), module returns EnumValue objects, which are comparable to strings ("str" type in py2/py3).
For example:
>>> pulsectl.PulseEventTypeEnum.change == 'change' True >>> pulsectl.PulseEventTypeEnum.change <EnumValue event-type=change> >>> pulsectl.PulseEventTypeEnum <Enum event-type [change new remove]>
It might be preferrable to use enums instead of strings in the code so that interpreter can signal error on any typos or unknown values specified, as opposed to always silently failing checks with bogus strings.
libpulse clients always work as an event loop, though this module kinda hides it, presenting a more old-style blocking interface.
So what happens on any call (e.g. pulse.mute(...)
) is:
- Make a call to libpulse, specifying callback for when operation will be completed.
- Run libpulse event loop until that callback gets called.
- Return result passed to that callback call, if any (for various "get" methods).
event_callback_set()
and event_listen()
calls essentally do raw first
and second step here.
Which means that any pulse calls from callback function can't be used when
event_listen()
(or any other pulse call through this module, for that matter)
waits for return value and runs libpulse loop already.
One can raise PulseLoopStop exception there to make event_listen()
return,
run whatever pulse calls after that, then re-start the event_listen()
thing.
This will not miss any events, as all blocking calls do same thing as
event_listen()
does (second step above), and can cause callable passed to
event_callback_set()
to be called (when loop is running).
Also, same instance of libpulse eventloop can't be run from different threads,
naturally, so if threads are used, client can be initialized with
threading_lock=True
option (can also accept lock instance instead of True)
to create a mutex around step-2 (run event loop) from the list above, so
multiple threads won't do it at the same time.
For proper python eventloop integration (think twisted or asyncio), use pulsectl-asyncio module instead.
There are also some tricks mentioned in github #11 to shoehorn this module into async apps, but even with non-asyncio eventloop, starting from pulsectl-asyncio would probably be much easier.
Test code is packaged/installed with the module and can be useful to run when changing module code, or to check if current python, module and pulseudio versions all work fine together.
Commands to run tests from either checkout directory or installed module:
% python2 -m unittest discover % python3 -m unittest discover
Note that if "pulsectl" module is available both in current directory (e.g. checkout dir) and user/system python module path, former should always take priority for commands above.
Add e.g. -k test_stream_move
for commands above to match and run specific
test(s), and when isolating specific failure, it might also be useful to run
with PA_DEBUG=1 env-var to get full verbose pulseaudio log, for example:
% PA_DEBUG=1 python -m unittest discover -k test_module_funcs
Test suite runs ad-hoc isolated pulseaudio instance with null-sinks (not touching hardware), custom (non-default) startup script and environment, and interacts only with that instance, terminating it afterwards. Still uses system/user daemon.conf files though, so these can affect the tests.
Any test failures can indicate incompatibilities, bugs in the module code, issues with pulseaudio (or its daemon.conf) and underlying dependencies. There are no "expected" test case failures.
All tests can run for up to 10 seconds currently (v19.9.6), due to some involving playback (using paplay from /dev/urandom) being time-sensitive.
This package uses one-version-per-commit scheme (updated by pre-commit hook)
and pretty much one release per git commit, unless more immediate follow-up
commits are planned or too lazy to run py setup.py sdist bdist_wheel upload
for some trivial README typo fix.
{year}.{month}.{git-commit-count-this-month}
There is a CHANGES.rst file with the list of any intentional breaking changes (should be exceptionally rare, if any) and new/added non-trivial functionality.
It's a regular package for Python (3.x or 2.x).
If a package is available for your distribution, using your package manager is the recommended way to install it.
Otherwise, using pip is the best way:
% pip install pulsectl
(add --user option to install into $HOME for current user only)
Be sure to use python3/python2, pip3/pip2, easy_install-... commands based on which python version you want to install the module for, if you are still using python2 (and likely have python3 on the system as well).
If you don't have "pip" command:
% python -m ensurepip % python -m pip install --upgrade pip % python -m pip install pulsectl
(same suggestion wrt "install --user" as above)
On a very old systems, one of these might work:
% curl https://bootstrap.pypa.io/get-pip.py | python % pip install pulsectl % easy_install pulsectl % git clone --depth=1 https://github.com/mk-fg/python-pulse-control % cd python-pulse-control % python setup.py install
(all of install-commands here also have --user option)
Current-git version can be installed like this:
% pip install 'git+https://github.com/mk-fg/python-pulse-control#egg=pulsectl'
Note that to install stuff to system-wide PATH and site-packages (without --user), elevated privileges (i.e. root and su/sudo) are often required.
Use "...install --user", ~/.pydistutils.cfg or virtualenv to do unprivileged installs into custom paths.
More info on python packaging can be found at packaging.python.org.
pulsemixer - initial source for this project (embedded in the tool).
pulsectl-asyncio - similar libpulse wrapper to this one, but for async python code.
libpulseaudio - different libpulse bindings module, more low-level, auto-generated from pulseaudio header files.
Branches there have bindings for different (newer) pulseaudio versions.
pypulseaudio - high-level bindings module, rather similar to this one.
pulseaudio-mixer-cli - alsamixer-like script built on top of this module.