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update changelog
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mlange-42 committed Feb 13, 2024
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* Adds method `Query.EntityAt()`, useful for things like random sampling of entities (#358)
* Adds build tag `debug` to improve error messages in a few places where we rely on standard library panics for performance (#377)
* Adds method `FilterX.Exclusive()` to all generic filters (#381)

### Documentation

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* Prevents using the same component multiple times in any operations, through panic (#357)

### Performance

* Generic filters use `Mask` instead of slower `MaskFilter` if no components are excluded (#381)

### Other

* Improves error messages for running out of world locks, components or resources, and on unbalanced unlock (#363)
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