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Particle not rendering correctly! #345
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There is some news. Unity Version: 2022.3.53f1 I didin't change any other settings. All settings are in default. |
## [4.10.4](v4.10.3...v4.10.4) (2024-12-19) ### Bug Fixes * rendering issues when playing with opening a prefab stage ([95235a9](95235a9)), closes [#345](#345)
🎉 This issue has been resolved in version 4.10.4 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
## [4.10.4](v4.10.3...v4.10.4) (2024-12-19) ### Bug Fixes * rendering issues when playing with opening a prefab stage ([95235a9](95235a9)), closes [#345](#345)
Describe the bug
If a prefab containing ui particles is open before entering play mode, the particles are not rendered correctly when the game starts.
To Reproduce
Steps to reproduce the behavior:
Screenshots
![Screenshot_2](https://private-user-images.githubusercontent.com/188835603/396052280-93a5ed48-5ac9-47bf-882c-7d76a8dae6d5.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzk1NjI4NTEsIm5iZiI6MTczOTU2MjU1MSwicGF0aCI6Ii8xODg4MzU2MDMvMzk2MDUyMjgwLTkzYTVlZDQ4LTVhYzktNDdiZi04ODJjLTdkNzZhOGRhZTZkNS5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjE0JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIxNFQxOTQ5MTFaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1jNjI5NDRmMTliNTVlYjQ0ZTRmMWJiOWUzNWI3OTI2NGM2M2E4YjE5ZDBjZDYwNzBkZjRmNGFhOWM3MjhjZDZkJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.A4wayMFfKgI1Fj_csW7tAf6U1zEAFTT4XMviNxRBX4Q)
Temp Solution
Exit prefab mode on play mode state changed to ExitingEditMode. It was written editor code for this.
Environment (please complete the following information):
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