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Add shadertoy-server example for WebGL shader rendering
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Merged
ochafik
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modelcontextprotocol:main
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jonathanhefner:shadertoy-example
Jan 12, 2026
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Add shadertoy-server example for WebGL shader rendering
#226
ochafik
merged 1 commit into
modelcontextprotocol:main
from
jonathanhefner:shadertoy-example
Jan 12, 2026
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@modelcontextprotocol/ext-apps
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ochafik
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| const httpServer = app.listen(port, () => { |
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Please check errors ;-)
ochafik
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Jan 12, 2026
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Fantabulous, thanks @jonathanhefner !!
Introduces a new MCP App example that renders ShaderToy-compatible GLSL fragment shaders in real-time using WebGL 2.0 and ShaderToyLite.js. Features: - Standard ShaderToy uniforms (`iTime`, `iResolution`, `iMouse`, etc.) - Multi-pass rendering with buffers A-D for feedback effects - Shader compilation error overlay Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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ochafik
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Introduces a new MCP App example that renders ShaderToy-compatible GLSL fragment shaders in real-time using WebGL 2.0 and ShaderToyLite.js.
Features:
iTime,iResolution,iMouse, etc.)Screenshots: