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feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947)
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### Summary

- `GenericEntityPersistence` is now a type of `GenericPersistence`. This allows developers to serialize both entities and non-entities in the same system. 🎉
- Each `SerializationThreadWorker` now allocates 1MB of heap for serialization _permanently_. If more memory is needed, that thread will double it's memory, not to exceed increments of 64MB.
- Several bugs with serialization introduced with the pure MMF implementation have been fixed.
- `BinaryFileReader` has been added back. 🎉
- Adds `world.useMultithreadedSaves` to allow disabling threaded saves.

> [!IMPORTANT]
> **Developer Note**
> The split file serialization has been deprecated and is no longer used. We have effectively gone back to the same file writing we had before the pure MMF implementation.
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kamronbatman authored Sep 14, 2024
1 parent aaac0c5 commit 465d3c8
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Showing 20 changed files with 552 additions and 361 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,10 @@ public Mobile this[int index]
public Serial Serial { get; }
public void Deserialize(IGenericReader reader) => throw new NotImplementedException();

public byte SerializedThread { get; set; }
public int SerializedPosition { get; set; }
public int SerializedLength { get; set; }

public void Serialize(IGenericWriter writer) => throw new NotImplementedException();

public bool Deleted { get; }
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4 changes: 4 additions & 0 deletions Projects/Server/Guild.cs
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Expand Up @@ -52,6 +52,10 @@ protected BaseGuild()
[CommandProperty(AccessLevel.GameMaster, readOnly: true)]
public DateTime Created { get; set; } = Core.Now;

public byte SerializedThread { get; set; }
public int SerializedPosition { get; set; }
public int SerializedLength { get; set; }

public abstract void Serialize(IGenericWriter writer);

public abstract void Deserialize(IGenericReader reader);
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4 changes: 4 additions & 0 deletions Projects/Server/IEntity.cs
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Expand Up @@ -115,6 +115,10 @@ public void Deserialize(IGenericReader reader)
Timer.StartTimer(Delete);
}

public byte SerializedThread { get; set; }
public int SerializedPosition { get; set; }
public int SerializedLength { get; set; }

public void Serialize(IGenericWriter writer)
{
}
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4 changes: 4 additions & 0 deletions Projects/Server/Items/Item.cs
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Expand Up @@ -802,6 +802,10 @@ public virtual void GetProperties(IPropertyList list)
[CommandProperty(AccessLevel.Counselor)]
public Serial Serial { get; }

public byte SerializedThread { get; set; }
public int SerializedPosition { get; set; }
public int SerializedLength { get; set; }

public virtual void Serialize(IGenericWriter writer)
{
writer.Write(9); // version
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4 changes: 4 additions & 0 deletions Projects/Server/Mobiles/Mobile.cs
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Expand Up @@ -2277,6 +2277,10 @@ public virtual void GetProperties(IPropertyList list)
[CommandProperty(AccessLevel.Counselor)]
public Serial Serial { get; }

public byte SerializedThread { get; set; }
public int SerializedPosition { get; set; }
public int SerializedLength { get; set; }

public virtual void Serialize(IGenericWriter writer)
{
writer.Write(36); // version
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12 changes: 2 additions & 10 deletions Projects/Server/Serialization/AdhocPersistence.cs
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Expand Up @@ -55,8 +55,8 @@ public static void SerializeAndSnapshot(
{
var fullPath = PathUtility.GetFullPath(filePath, Core.BaseDirectory);
PathUtility.EnsureDirectory(Path.GetDirectoryName(fullPath));
ConcurrentQueue<Type> types = [];
var writer = new MemoryMapFileWriter(new FileStream(filePath, FileMode.Create), sizeHint, types);
HashSet<Type> typesSet = [];
var writer = new MemoryMapFileWriter(new FileStream(filePath, FileMode.Create), sizeHint, typesSet);
serializer(writer);

Task.Run(
Expand All @@ -67,14 +67,6 @@ public static void SerializeAndSnapshot(
writer.Dispose();
fs.Dispose();
HashSet<Type> typesSet = [];
// Dedupe the queue.
foreach (var type in types)
{
typesSet.Add(type);
}
Persistence.WriteSerializedTypesSnapshot(Path.GetDirectoryName(fullPath), typesSet);
},
Core.ClosingTokenSource.Token
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109 changes: 109 additions & 0 deletions Projects/Server/Serialization/BinaryFileReader.cs
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@@ -0,0 +1,109 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2024 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: BinaryFileReader.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/

using System;
using System.IO;
using System.IO.MemoryMappedFiles;
using System.Runtime.CompilerServices;
using System.Text;

namespace Server;

public sealed unsafe class BinaryFileReader : IDisposable, IGenericReader
{
private readonly bool _usePrefixes;
private readonly MemoryMappedFile _mmf;
private readonly MemoryMappedViewStream _accessor;
private readonly UnmanagedDataReader _reader;

public BinaryFileReader(string path, bool usePrefixes = true, Encoding encoding = null)
{
_usePrefixes = usePrefixes;
var fi = new FileInfo(path);

if (fi.Length > 0)
{
_mmf = MemoryMappedFile.CreateFromFile(path, FileMode.Open);
_accessor = _mmf.CreateViewStream();
byte* ptr = null;
_accessor.SafeMemoryMappedViewHandle.AcquirePointer(ref ptr);
_reader = new UnmanagedDataReader(ptr, _accessor.Length, encoding: encoding);
}
else
{
_reader = new UnmanagedDataReader(null, 0, encoding: encoding);
}
}

public long Position => _reader.Position;

public void Dispose()
{
_accessor?.SafeMemoryMappedViewHandle.ReleasePointer();
_accessor?.Dispose();
_mmf?.Dispose();
}

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadString(bool intern = false) => _usePrefixes ? _reader.ReadString(intern) : _reader.ReadStringRaw(intern);

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadStringRaw(bool intern = false) => _reader.ReadStringRaw(intern);

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public long ReadLong() => _reader.ReadLong();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ulong ReadULong() => _reader.ReadULong();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int ReadInt() => _reader.ReadInt();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public uint ReadUInt() => _reader.ReadUInt();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public short ReadShort() => _reader.ReadShort();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ushort ReadUShort() => _reader.ReadUShort();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public double ReadDouble() => _reader.ReadDouble();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public float ReadFloat() => _reader.ReadFloat();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public byte ReadByte() => _reader.ReadByte();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public sbyte ReadSByte() => _reader.ReadSByte();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool ReadBool() => _reader.ReadBool();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Serial ReadSerial() => _reader.ReadSerial();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Type ReadType() => _reader.ReadType();

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int Read(Span<byte> buffer) => _reader.Read(buffer);

[MethodImpl(MethodImplOptions.AggressiveInlining)]
public long Seek(long offset, SeekOrigin origin) => _reader.Seek(offset, origin);
}
8 changes: 1 addition & 7 deletions Projects/Server/Serialization/BufferWriter.cs
Original file line number Diff line number Diff line change
Expand Up @@ -105,13 +105,7 @@ public void Resize(int size)
_buffer = newBuffer;
}

public virtual void Flush()
{
// Need to avoid buffer.Length = 2, buffer * 2 is 4, but we need 8 or 16bytes, causing an exception.
// The least we need is 16bytes + Index, but we use BufferSize since it should always be big enough for a single
// non-dynamic field.
Resize(Math.Max(BufferSize, _buffer.Length * 2));
}
public virtual void Flush() => Resize(Math.Clamp(_buffer.Length * 2, BufferSize, _buffer.Length + 1024 * 1024 * 64));

[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void FlushIfNeeded(int amount)
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