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SIGSEGV when using SKCanvas.DrawText() and then SKCanvas.Flush()  #647

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@mattleibow

Description

@mattleibow

Description

The app crashes when drawing text and then flushing the canvas. Waiting on a response from Google to address this.

Basic Information

  • Version with issue: 1.68.0
  • Last known good version: 1.60.3
  • IDE: N/A
  • Platform Target Frameworks:
    • Android: 8.1
  • Target Devices:
    • Pixel 2 and Razer Phone

Links

VS bug #736300

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