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Global
Moraguma edited this page Apr 7, 2023
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Autoload used for controlling data between scenes. Has methods for transitioning between scenes and accessing save data.
Given a path, animated a transition between the current scene and the new one.
Given a path, calls goto_scene. Once the scene is instantiated, calls the given method on it.
Gets a list of the current selected minigame packs and filters
Sets a list of the current selected minigame packs and filters
Gets a list of the current selected minigame packs
Sets a list of the current selected minigame packs
Gets a list of the current selected filters
Sets a list of the current selected filters
Return whether the given minigame has been played
Registers the given minigame as played
Returns the current highscore
Sets a new highscore