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mosamadeeb/README.md

mosamadeeb

(previously known as SutandoTsukai181)

If only writing profile readmes was as fun as coding...

πŸ“š Education

  • BSc. w/ High Honors in Computer Engineering (read: CS in middle east). Attended 2 years at Bilkent University then transferred to Middle East Technical University (NCC).

  • Some of the interesting courses I took:

    • Database Management Systems: query optimization, transaction management, concurrency control, crash recovery, security & authorization...

    • Image Processing: space and frequency domains, image enhancement, edge detection, segmentation, morphology, compression, pattern recognition... (all practiced in MATLAB)

    • Cloud Computing: parallel & distributed systems, scaling, virtualization, containers, AWS, architectures (REST, pub-sub, middleware), communication (RPC, messaging), coordination, election algorithms, fault tolerance...

    • Computer Graphics: ray tracing, shading, texture mapping, data structures for graphics, modelling & viewing transformations, forward rendering pipeline, culling, clipping, rasterization, OpenGL, vertex & fragment shaders, shadows, curves, surfaces...

    • Operating Systems, Data Communication & Networks, Embedded Systems

  • My capstone project was about activity detection-based health monitoring where I programmed MCUs in C++ and Pi's in Python to create a reliable and recoverable multi-sensor network that collects human motion data for activity detection on the edge.

🧠 Interests

Backend development, because I like designing and building systems, and I'm always excited about the latest open-source libraries that let me try out different approaches for solving a problem πŸ‘€.

  • Completed courses about HTTP clients and web servers while learning Go on Boot.dev.
  • Build(ing) an API for a workout tracker (idea from roadmap.sh) in Go so I can become familiar with modern backend practices in Go.
  • Built some RESTful servers during my internships using .NET (C#). I later on realized how huge of a tech debt .NET had after I built a server in Go.

Reverse engineering, because I like going deep into the details of how something works.

  • I RE'd a lot (and I mean a lot) of file formats and structures used in video games, and built tools for them, such as:
    • (Un)packers for archive formats

    • Conversion (or Blender import) scripts for 3D model, animation, and texture formats for games such as Yakuza, Kurohyou, and Naruto Storm/JoJo All Star Battle

    • (De)serializers for general game data formats

  • Used IDA Pro, Ghidra and x64dbg (disassemblers/debuggers) to figure out specific game behaviour which allowed me to:
    • RE some of the more complicated formats

    • Find out the compression algorithms or encryption used for archives

    • Write function hooks that get injected into the game's process to modify the logic, and perform things such as loading unpacked modifed files from other directories (essentially a mod loader)

πŸ’» Programming languages

  • Language I'm most comfortable with: Python, as I've been using it for +4 years for writing scripts and it just used to fill my (simple) programming needs.

  • In addition to Python, I've written a lot of projects in C++, C#, Java, and Rust.

  • Favourite programming language: the right one for the job Go, because it lets me write clean and simple, yet powerful and performant code. It also ticks all of my checkboxes for a user-friendly language (type inference, structs with methods, no OOP, no borrow checker, less brackets/semicolons).

  • I still occasionally use C++ and Python, depending on the requirements of what I need to build.

πŸ‘¨β€πŸ’» Projects

These are some of the projects I think are interesting, grouped by language.

πŸ’» Language πŸš€ Projects
Python ChatDB PyBinaryReader eboot_string_patcher
.NET C# RyuModManager ParToolShell MMXD-Mods
C++ Raytracer Transformer CpkPatcher
Rust yagami-decryption-agency xfbin-nucc-binary
Blender yakuza-gmt-blender kurohyo_elpk_blender cc2_xfbin_blender

Stats

Pinned Loading

  1. RyuModManager RyuModManager Public archive

    Mod manager for Yakuza series (Ryu Ga Gotoku) PC games.

    C# 96 21

  2. ChatDB ChatDB Public

    A web app built with Streamlit that allows you to chat with your databases using a GPT model.

    Python 11 7

  3. PyBinaryReader PyBinaryReader Public

    A python module for basic binary file IO.

    Python 16 7

  4. MultiSensorHardwareSetup MultiSensorHardwareSetup Public

    MCU code for our Capstone project at METU NCC

    C++

  5. CpkPatcher CpkPatcher Public archive

    Tool for patching a CPK by updating file data without repacking the entire CPK

    C++ 4 2

  6. yagami-decryption-agency yagami-decryption-agency Public archive

    Decrypts/encrypts Judgment and Lost Judgment PC chara.par archives

    Rust 6 1