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Update README.md
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mpewsey authored Jun 1, 2024
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Expand Up @@ -88,7 +88,7 @@ The procedural generator uses one or more `RoomTemplateResource` exported from `

One or more `TemplateGroup` are used by the procedural generator to determine which rooms can be assigned to a given position in a layout.

1. To create a template group, right click in the Godot File System doc, select `Create New... Resource`, then create a new `TemplateGroup`.
1. To create a template group, right click in the Godot File System doc, select `Create New... > Resource`, then create a new `TemplateGroup`.
2. Double click on the newly created template group and, in the Godot inspector, assign a unique name to the group.
3. For the `Entries` property, add a new `TemplateGroupEntry` element and assign a `RoomTemplateResource` to the `Room Template` property slot. Repeat this for all rooms that you wish to assign to the group.

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