Unreal Engine 5 Lyra project using the built-in prototype inventory system
For Windows and Mac Builds see here... https://drive.google.com/drive/folders/1cEt7FBq1pOKw4FM0TqO8wJP1-KdEzKKr?usp=sharing
- Several fixes to enable the Lyra project using the builtin prototype inventory system. E.g.
- A "webimage" screen that can load any image from the internal via URL widget (see screenshots)
- "I": open the inventory menu (use "esc" to close it")
- "T": drop an "interactable rock" actor
- "U": drop a "webscreen"
- "P": pickup interactable objects
- "N": put away gun