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WebGPURenderer: Read/Write Only Storage Buffer Creation (#28435)
* add writable * sketch * changes * Working solution * run linter * syntax fix * fixed formatting * add writable * sketch * changes * Working solution * run linter * syntax fix * fixed formatting * re-add storageImmutable to compute_geometry * switch .readOnly to .access in StorageBufferNode and NodeStorageBuffer * Made storage buffer code consistent with storage texture code and applied storageReadOnly to examples as reference in appropriate locations * Fixed unusued import in webgpu_compute_audio * Remove unused import * Removed un-needed references to 'storageReadOnlyBuffer' in WGSLNodeBuilder, added considerations for hypothetical write-only buffer access mode mentioned in PR conversation, added readOnly and writeOnly commands for creating a storageObject * fixed missing access * remove comments * fix missing import * revision * cleanup --------- Co-authored-by: sunag <sunagbrasil@gmail.com>
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