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WebGLRenderer: Default output to sRGB (#25783)
* WebGLRenderer: Default output to sRGB * Examples: Update all for sRGB default renderer output. * Revert changes in examples/webgl_points_sprites.html * Clean up * Revert changes to webgl_points_sprites screenshot. --------- Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
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examples/screenshots/webgl_interactive_raycasting_points.jpg
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examples/screenshots/webgl_nodes_materials_instance_uniform.jpg
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