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Documentation: Update link to glTF Blender addon #18288

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2 changes: 1 addition & 1 deletion docs/manual/en/introduction/Animation-system.html
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ <h3>Animation Clips</h3>

If you have successfully imported an animated 3D object (it doesn't matter if it has
bones or morph targets or both) — for example exporting it from Blender with the
[link:https://github.com/KhronosGroup/glTF-Blender-Exporter glTF Blender exporter] and
[link:https://github.com/KhronosGroup/glTF-Blender-IO glTF Blender exporter] and
loading it into a three.js scene using [page:GLTFLoader] — one of the response fields
should be an array named "animations", containing the [page:AnimationClip AnimationClips]
for this model (see a list of possible loaders below).<br /><br />
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