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MeshPhysicalMaterial: Add clearcoatMap and clearcoatRoughnessMap. #18769
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It would be also good to enhance three.js/src/loaders/MaterialLoader.js Lines 259 to 260 in 790811d
three.js/src/materials/Material.js Lines 177 to 185 in 790811d
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Done ✅ |
Reminder: Docs need an update, too. But it's okay to do this in a later PR. |
Yep! I'll get the docs later. |
It's also lacking an example, but I was just planning to do that with the glTF portion. |
Thanks! |
Core parts of #18682, without the GLTFLoader changes for now. Note that
.x
and.y
channels are used for the two textures respectively.