WebGLRenderer: Add support for integer attributes with WebGL2. #19019
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WebGL 2 supports integer vertex attributes. However, it only works when
vertexAttribIPointer
is used. More details in the WebGL 2 specification, 5.31 "VertexAttrib function must match shader attribute type" . Also see this discussion.To be clear:
Int32BufferAttribute
is mapped to GLSLint
.Uint32BufferAttribute
is mapped to GLSLuint
.The actual feature request comes from the forum.