Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

TS: Fix uniforms in ShaderMaterialParameters #19398

Merged
merged 1 commit into from
May 20, 2020
Merged

Conversation

Talon1024
Copy link
Contributor

This is to ensure the "uniforms" property of ShaderMaterialParameters is used properly if it is given in the ShaderMaterial constructor.

This is to ensure the "uniforms" property of ShaderMaterialParameters is used properly if it is given in the ShaderMaterial constructor.
@mrdoob mrdoob added this to the r117 milestone May 20, 2020
@mrdoob mrdoob merged commit 5813e34 into mrdoob:dev May 20, 2020
@mrdoob mrdoob changed the title Fix uniforms in ShaderMaterialParameters TS: Fix uniforms in ShaderMaterialParameters May 20, 2020
@mrdoob
Copy link
Owner

mrdoob commented May 20, 2020

Thanks!

@Talon1024 Talon1024 deleted the patch-1 branch May 20, 2020 02:21
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants